D
Doc
Hi guys
I have to write a 3D Tetris in java using OPEN GL.
It's a students project and I'd like some help just to start.
The idea is to define a 3DSPACE of 10x10x10 cubes where the game will be
developped.
Define the pieces consistent of some cubes togrther (with vertex,faces) and
put color on them and show them falling and detect crash or bottom.
When the bottom is full it has to disappear and all is falling down once
level (as tetris always do).
It would be nice that we could rotate the camera with mouse and control
pieces wih keys.
My questions are.
Do you think that there is an easy way to define pieces?
There is some library or classes that could help me to develop this?
Best Regards
Doc
I have to write a 3D Tetris in java using OPEN GL.
It's a students project and I'd like some help just to start.
The idea is to define a 3DSPACE of 10x10x10 cubes where the game will be
developped.
Define the pieces consistent of some cubes togrther (with vertex,faces) and
put color on them and show them falling and detect crash or bottom.
When the bottom is full it has to disappear and all is falling down once
level (as tetris always do).
It would be nice that we could rotate the camera with mouse and control
pieces wih keys.
My questions are.
Do you think that there is an easy way to define pieces?
There is some library or classes that could help me to develop this?
Best Regards
Doc