a compiler error in template function default argument value

K

kuangye

Hi, all.
I encounter a compiler error in gcc 3.4.
Is there anyone encounter the some situation. And why ???
/////////////////////////////////////
#include <iostream>
using namespace std;


#define INT_ID 1
#define FLOAT_ID 2
#define CHAR_ID 3

template<int tid>
struct Tid2T{};

#define TID2T_HELPER(id, type)\
template<>\
struct Tid2T<id>{\
typedef type TyT;\
};

TID2T_HELPER(INT_ID, int)
TID2T_HELPER(FLOAT_ID, float)
TID2T_HELPER(CHAR_ID, char)


template<int tid>
class TS{
public:
typename Tid2T<tid>::TyT m_i;
TS(typename Tid2T<tid>::TyT val):TS_ID(tid){
m_i = val;
}
const int TS_ID;
};

template<typename Elt>
class TV;

//
//If i define the default value here, then the program will be ok.
//
template<typename Elt>
void fn(const TV<Elt>& v1, const Elt& s1/*=Elt(0)*/);


template<typename Elt>
class TV{
public:
TV(const Elt& e):TV_TS_ID(e.TS_ID){
}
const int TV_TS_ID;
};


//
//If i define the default value here, then the compiler error will
appear
//
template<typename Elt>
void fn(const TV<Elt>& v1, const Elt& s1 = Elt(0))
{
cout<<"TV_TS_ID="<<v1.TV_TS_ID<<" TS_ID="<<s1.TS_ID<<endl;
}

template<typename T>
void tryfn()
{
T e1(1);
TV<T> v1(e1);

//the following calling is error
//why???
fn(v1);

//the following calling is ok
//fn(v1, e1);
}


int main()
{
tryfn< TS<INT_ID> >();
tryfn< TS<FLOAT_ID> >();
tryfn< TS<CHAR_ID> >();

return 0;
}
 
K

kuangye

Compiling source file(s)...
1.cpp
1.cpp: In function `void tryfn() [with T = TS<1>]':
1.cpp:74: instantiated from here
1.cpp:63: error: no matching function for call to `fn(TV<TS<1> >&)'
1.cpp: In function `void tryfn() [with T = TS<2>]':
1.cpp:75: instantiated from here
1.cpp:63: error: no matching function for call to `fn(TV<TS<2> >&)'
1.cpp: In function `void tryfn() [with T = TS<3>]':
1.cpp:76: instantiated from here
1.cpp:63: error: no matching function for call to `fn(TV<TS<3> >&)'
 
B

Barry

Hi, all.
I encounter a compiler error in gcc 3.4.
Is there anyone encounter the some situation. And why ???
/////////////////////////////////////
#include <iostream>
using namespace std;

#define INT_ID 1
#define FLOAT_ID 2
#define CHAR_ID 3

template<int tid>
struct Tid2T{};

#define TID2T_HELPER(id, type)\
template<>\
struct Tid2T<id>{\
typedef type TyT;\

};

TID2T_HELPER(INT_ID, int)
TID2T_HELPER(FLOAT_ID, float)
TID2T_HELPER(CHAR_ID, char)

template<int tid>
class TS{
public:
typename Tid2T<tid>::TyT m_i;
TS(typename Tid2T<tid>::TyT val):TS_ID(tid){
m_i = val;
}
const int TS_ID;

};

template<typename Elt>
class TV;

//
//If i define the default value here, then the program will be ok.
//
template<typename Elt>
void fn(const TV<Elt>& v1, const Elt& s1/*=Elt(0)*/);

add default parameter in declaration
NOT in your definition

so

template<typename Elt>
void fn(const TV said:
template<typename Elt>
class TV{
public:
TV(const Elt& e):TV_TS_ID(e.TS_ID){
}
const int TV_TS_ID;

};

//
//If i define the default value here, then the compiler error will
appear
//
template<typename Elt>
void fn(const TV<Elt>& v1, const Elt& s1 = Elt(0))
{
cout<<"TV_TS_ID="<<v1.TV_TS_ID<<" TS_ID="<<s1.TS_ID<<endl;

}

remove default parameter here. (const Elt& s1 /* = Elt(0) */ as you
did before)

Actually, there's nothing special in this "templated" case.
 

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