O
Oliver Burghard
Hey,
I am looking for a math library for doing affine maths like
interscting some primitives (point, line, halfspace, convex polyedron
etc)
I want to rasterize a triangle over a rectangular grid and it does not
have to be fast in the first place. So I thought of just hitting these
primitives.
Anybody knows of such a library ?
I am looking for a math library for doing affine maths like
interscting some primitives (point, line, halfspace, convex polyedron
etc)
I want to rasterize a triangle over a rectangular grid and it does not
have to be fast in the first place. So I thought of just hitting these
primitives.
Anybody knows of such a library ?