G
Greg Ewing
Humerus 2.1 is now available:
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/Humerus-2.1.0.zip
Online documentation:
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/Humerus-2.1.0/doc/
In this version, the code for handling levels has been separated out
into a new pair of classes. This makes it easier to use Humerus for
games that don't have levels.
What is Humerus?
----------------
Humerus is a companion to the Albow widget library for PyGame. It provides a
framework for games made up of a sequence of levels, including user interface
and back-end logic for saving and restoring game state, loading levels, and
sundry other details. There is also optional support for a built-in level
editor, including code for loading and saving levels to be edited, and asking
whether to save modified levels.
Albow can be found here:
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/Humerus-2.1.0.zip
Online documentation:
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/Humerus-2.1.0/doc/
In this version, the code for handling levels has been separated out
into a new pair of classes. This makes it easier to use Humerus for
games that don't have levels.
What is Humerus?
----------------
Humerus is a companion to the Albow widget library for PyGame. It provides a
framework for games made up of a sequence of levels, including user interface
and back-end logic for saving and restoring game state, loading levels, and
sundry other details. There is also optional support for a built-in level
editor, including code for loading and saving levels to be edited, and asking
whether to save modified levels.
Albow can be found here:
http://www.cosc.canterbury.ac.nz/greg.ewing/python/Albow/