[ANN] Shed Skin (restricted) Python-to-C++ compiler 0.0.27

M

Mark Dufour

Hi all,

I have just released Shed Skin 0.0.27. Thanks in large part to the
GHOP students, this new release comes with some interesting new
goodies:

- support for 're', via libpcre (perl-compatible-regular-expressions)
- support for 'time' (except for time.strptime under Windows)
- basic support for 'staticmethod' and 'property'
- support for 'fnmatch', 'glob' (bootstrapped)
- improved support for 'os' (POSIX)
- OSX support again (including extension modules!)
- many fixes for multi-dir/multi-file projects
- several builtin optimizations (zip, list(str)..)
- type model for 'datetime' (no C++ implementation yet)
- split up compiler core, ss.py, into several files
- many minor bugfixes

As for the 4 new modules (re, time, fnmatch, glob), this means Shed
Skin now supports most of the following modules:

bisect
collections
copy
fnmatch
getopt
glob
math
os
os.path
random
re
string
sys
time

I could still really use some help with implementing/bootstrapping
implementations for 'datetime' and 'socket', and further improving
'os' (especially under Windows).

Note that since the previous release we have a nice tutorial online.
It explains in detail how to install and use Shed Skin, how to use it
to build (simple) extension modules and how to combine Shed Skin with
numpy and parallel processing solutions such as Parallel Python.


Thanks,
Mark Dufour.
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Members online

No members online now.

Forum statistics

Threads
473,997
Messages
2,570,241
Members
46,831
Latest member
RusselWill

Latest Threads

Top