K
Kevin Bertman
I have created a Java Dodgems game at
http://www.kevinbertman.co.uk/japan/dodgemsRules.shtml
Each dodgem is a gif image. Since the applet often rotates each
dodgem, is there a way that I can use anti-aliasing to reduce the
jagged edges? Or can anti-aliasing only be applied to things 'drawn'
like drawLine, fillRect, or drawString?
http://www.kevinbertman.co.uk/japan/dodgemsRules.shtml
Each dodgem is a gif image. Since the applet often rotates each
dodgem, is there a way that I can use anti-aliasing to reduce the
jagged edges? Or can anti-aliasing only be applied to things 'drawn'
like drawLine, fillRect, or drawString?