V
vicky
I've a code in which the structure of Bitmap is given as ----
typedef struct
{
U8 uFlags; // combination of flags above
U8 uBitsPix; // 1, 2, 4, 8, 16, or 24
U16 wWidth; // in pixels
U16 wHeight; // in pixels
U16 dTransColor; // transparent color for > 8bpp
bitmaps
U8 *pStart; // bitmap data pointer
}GfxBitmap;
an example for this structure is...
GfxBitmap gbHighlightOptionBitmap = { 0x11, 8, 250, 38, 0x00000000,
(UCHAR *) ucHighlightOptionBitmap };
now my query is that if this is a complete header for bmp file then
what about the header for window which is above 50 bytes
Can u also give over view of this structure ...as what is uFlag and
dTransColor ...
typedef struct
{
U8 uFlags; // combination of flags above
U8 uBitsPix; // 1, 2, 4, 8, 16, or 24
U16 wWidth; // in pixels
U16 wHeight; // in pixels
U16 dTransColor; // transparent color for > 8bpp
bitmaps
U8 *pStart; // bitmap data pointer
}GfxBitmap;
an example for this structure is...
GfxBitmap gbHighlightOptionBitmap = { 0x11, 8, 250, 38, 0x00000000,
(UCHAR *) ucHighlightOptionBitmap };
now my query is that if this is a complete header for bmp file then
what about the header for window which is above 50 bytes
Can u also give over view of this structure ...as what is uFlag and
dTransColor ...