G
Gernot Frisch
GFXMLTree* Seek4Node(LPCTSTR name);
const GFXMLTree* Seek4Node(LPCTSTR name) const
{
return Seek4Node(name); // Force to call the first version
}
const GFXMLTree* Seek4Node(LPCTSTR name) const
{
return Seek4Node(name); // Force to call the first version
}