B
Bob Greschke
I have a "tooltip" class that is used like
Lab = Label(Sub, text = "Temp:")
Lab.pack()
Tooltip(Lab, "The temperature of the reactor core")
When the mouse pointer is placed over the "Temp:" label the associated
message pops up in a small window near the pointer.
I want to use the same thing with a canvas item, but the "create_x" calls
return an ID number not a widget 'handle' like Label() does. Is there a way
to turn these IDs into widgets? I mean the ovals and rectangles are,
technically, widgets already, aren't they? I don't think the tag_bind stuff
will quite work (but I don't fully grasp the concept, except in cases where
you want to do something like drag the items around on the canvas) since
each item will have a different message, like, for example, each point on a
graph will have a tooltip that reports what the temperature of that point
was.
The concept:
Rec = can.create_rectangle(<small red rectangle>)
Wig = (Then a miracle occurs)
Tooltip(Wig, "1500C - She's gonna blow!!")
Thanks!
Bob
Lab = Label(Sub, text = "Temp:")
Lab.pack()
Tooltip(Lab, "The temperature of the reactor core")
When the mouse pointer is placed over the "Temp:" label the associated
message pops up in a small window near the pointer.
I want to use the same thing with a canvas item, but the "create_x" calls
return an ID number not a widget 'handle' like Label() does. Is there a way
to turn these IDs into widgets? I mean the ovals and rectangles are,
technically, widgets already, aren't they? I don't think the tag_bind stuff
will quite work (but I don't fully grasp the concept, except in cases where
you want to do something like drag the items around on the canvas) since
each item will have a different message, like, for example, each point on a
graph will have a tooltip that reports what the temperature of that point
was.
The concept:
Rec = can.create_rectangle(<small red rectangle>)
Wig = (Then a miracle occurs)
Tooltip(Wig, "1500C - She's gonna blow!!")
Thanks!
Bob