H
Hal Vaughan
I've been working on this for a few hours. I've read tutorials and seen
different examples, but this is still driving me nuts.
I have a table and want to be able to change the color of one cell in it.
It seems to do this, I can't get a cell renderer and just change the color,
I have to create my own class to do that. I've tried that and a number of
other things and can't get it to work.
I finally took the SimpleTableDemo from Sun and checked to make sure it was
running. Once it was, I added four lines:
boolean isSelected = table.isCellSelected(1, 1);
DefaultTableCellRenderer defRender = (DefaultTableCellRenderer)
table.getCellRenderer(1, 1);
Component cellRenderer = defRender.getTableCellRendererComponent(table,
"Huml", isSelected, false, 1, 1);
cellRenderer.setBackground(Color.blue);
(The whole example is at the bottom of this post.)
When I use this example, it turns ALL the cells in the table blue, not just
the one at 1,1.
I've got several questions about this:
1) Do I have to create my own cell renderer to change a cell background
color, or can't I just do it like above? Even when I used my own renderer,
I still got the actual Component named cellRenderer using the same
parameters, so what difference would doing it in a separate class make?
2) The renderer needs the value that is in the cell currently. In my own
program, I got that from the DefaultTableModel I was using. Here I just
used the text that was put in that cell. Is there any way to get the cell
value directly from the table? In this example, I tried getting a
DefaultTableModel (by casting) from the table, but it didn't work, so I
couldn't get the data by reading the cell.
3) Why does this code (above) set the entire table and not just the cell at
1,1?
If anyone has a simpler example of how to set the background color in just a
few lines, I'd be glad to see it. I can't believe how much I need to do
just to change the background color in one table cell!
Thanks for any help/insight!
Hal
----------------example code----------------
/*
* SimpleTableDemo.java requires no other files.
*/
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTable;
import javax.swing.table.DefaultTableCellRenderer;
import com.hal.gui.HalCellRenderer;
public class SimpleTableDemo extends JPanel {
private boolean DEBUG = false;
public SimpleTableDemo() {
super(new GridLayout(1,0));
String[] columnNames = {"First Name",
"Last Name",
"Sport",
"# of Years",
"Vegetarian"};
Object[][] data = {
{"Mary", "Campione",
"Snowboarding", new Integer(5), new Boolean(false)},
{"Alison", "Huml",
"Rowing", new Integer(3), new Boolean(true)},
{"Kathy", "Walrath",
"Knitting", new Integer(2), new Boolean(false)},
{"Sharon", "Zakhour",
"Speed reading", new Integer(20), new Boolean(true)},
{"Philip", "Milne",
"Pool", new Integer(10), new Boolean(false)}
};
final JTable table = new JTable(data, columnNames);
table.setPreferredScrollableViewportSize(new Dimension(500, 70));
// table.setFillsViewportHeight(true);
if (DEBUG) {
table.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
printDebugData(table);
}
});
}
//Create the scroll pane and add the table to it.
JScrollPane scrollPane = new JScrollPane(table);
//Add the scroll pane to this panel.
add(scrollPane);
//======================================================
//Only part I have added is the next four lines
//======================================================
boolean isSelected = table.isCellSelected(1, 1);
DefaultTableCellRenderer defRender = (DefaultTableCellRenderer)
table.getCellRenderer(1, 1);
Component cellRenderer =
defRender.getTableCellRendererComponent(table, "Huml", isSelected, false,
1, 1);
cellRenderer.setBackground(Color.blue);
}
private void printDebugData(JTable table) {
int numRows = table.getRowCount();
int numCols = table.getColumnCount();
javax.swing.table.TableModel model = table.getModel();
System.out.println("Value of data: ");
for (int i=0; i < numRows; i++) {
System.out.print(" row " + i + ":");
for (int j=0; j < numCols; j++) {
System.out.print(" " + model.getValueAt(i, j));
}
System.out.println();
}
System.out.println("--------------------------");
}
/**
* Create the GUI and show it. For thread safety,
* this method should be invoked from the
* event-dispatching thread.
*/
private static void createAndShowGUI() {
//Create and set up the window.
JFrame frame = new JFrame("SimpleTableDemo");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//Create and set up the content pane.
SimpleTableDemo newContentPane = new SimpleTableDemo();
newContentPane.setOpaque(true); //content panes must be opaque
frame.setContentPane(newContentPane);
//Display the window.
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
//Schedule a job for the event-dispatching thread:
//creating and showing this application's GUI.
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGUI();
}
});
}
}
different examples, but this is still driving me nuts.
I have a table and want to be able to change the color of one cell in it.
It seems to do this, I can't get a cell renderer and just change the color,
I have to create my own class to do that. I've tried that and a number of
other things and can't get it to work.
I finally took the SimpleTableDemo from Sun and checked to make sure it was
running. Once it was, I added four lines:
boolean isSelected = table.isCellSelected(1, 1);
DefaultTableCellRenderer defRender = (DefaultTableCellRenderer)
table.getCellRenderer(1, 1);
Component cellRenderer = defRender.getTableCellRendererComponent(table,
"Huml", isSelected, false, 1, 1);
cellRenderer.setBackground(Color.blue);
(The whole example is at the bottom of this post.)
When I use this example, it turns ALL the cells in the table blue, not just
the one at 1,1.
I've got several questions about this:
1) Do I have to create my own cell renderer to change a cell background
color, or can't I just do it like above? Even when I used my own renderer,
I still got the actual Component named cellRenderer using the same
parameters, so what difference would doing it in a separate class make?
2) The renderer needs the value that is in the cell currently. In my own
program, I got that from the DefaultTableModel I was using. Here I just
used the text that was put in that cell. Is there any way to get the cell
value directly from the table? In this example, I tried getting a
DefaultTableModel (by casting) from the table, but it didn't work, so I
couldn't get the data by reading the cell.
3) Why does this code (above) set the entire table and not just the cell at
1,1?
If anyone has a simpler example of how to set the background color in just a
few lines, I'd be glad to see it. I can't believe how much I need to do
just to change the background color in one table cell!
Thanks for any help/insight!
Hal
----------------example code----------------
/*
* SimpleTableDemo.java requires no other files.
*/
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTable;
import javax.swing.table.DefaultTableCellRenderer;
import com.hal.gui.HalCellRenderer;
public class SimpleTableDemo extends JPanel {
private boolean DEBUG = false;
public SimpleTableDemo() {
super(new GridLayout(1,0));
String[] columnNames = {"First Name",
"Last Name",
"Sport",
"# of Years",
"Vegetarian"};
Object[][] data = {
{"Mary", "Campione",
"Snowboarding", new Integer(5), new Boolean(false)},
{"Alison", "Huml",
"Rowing", new Integer(3), new Boolean(true)},
{"Kathy", "Walrath",
"Knitting", new Integer(2), new Boolean(false)},
{"Sharon", "Zakhour",
"Speed reading", new Integer(20), new Boolean(true)},
{"Philip", "Milne",
"Pool", new Integer(10), new Boolean(false)}
};
final JTable table = new JTable(data, columnNames);
table.setPreferredScrollableViewportSize(new Dimension(500, 70));
// table.setFillsViewportHeight(true);
if (DEBUG) {
table.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
printDebugData(table);
}
});
}
//Create the scroll pane and add the table to it.
JScrollPane scrollPane = new JScrollPane(table);
//Add the scroll pane to this panel.
add(scrollPane);
//======================================================
//Only part I have added is the next four lines
//======================================================
boolean isSelected = table.isCellSelected(1, 1);
DefaultTableCellRenderer defRender = (DefaultTableCellRenderer)
table.getCellRenderer(1, 1);
Component cellRenderer =
defRender.getTableCellRendererComponent(table, "Huml", isSelected, false,
1, 1);
cellRenderer.setBackground(Color.blue);
}
private void printDebugData(JTable table) {
int numRows = table.getRowCount();
int numCols = table.getColumnCount();
javax.swing.table.TableModel model = table.getModel();
System.out.println("Value of data: ");
for (int i=0; i < numRows; i++) {
System.out.print(" row " + i + ":");
for (int j=0; j < numCols; j++) {
System.out.print(" " + model.getValueAt(i, j));
}
System.out.println();
}
System.out.println("--------------------------");
}
/**
* Create the GUI and show it. For thread safety,
* this method should be invoked from the
* event-dispatching thread.
*/
private static void createAndShowGUI() {
//Create and set up the window.
JFrame frame = new JFrame("SimpleTableDemo");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//Create and set up the content pane.
SimpleTableDemo newContentPane = new SimpleTableDemo();
newContentPane.setOpaque(true); //content panes must be opaque
frame.setContentPane(newContentPane);
//Display the window.
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
//Schedule a job for the event-dispatching thread:
//creating and showing this application's GUI.
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGUI();
}
});
}
}