const qualifier and VC6.0

S

Sergey Tolstov

Hello,

I am working with Visual C++ 6.0 compiler.

In the following declaration:

int const A = 10, B = 10;

both A and B are const. However, in declaration

int * const pA = SomePointer, pB;

The pB is just int and not int * const. Is it VC++ compiler bug? What pB has
to be according to C++ standard?


Also, VC++ allows the following declaration of two int * const:

int * const pB = SomePointerToInt, * const pA = SomePointerToInt;

However it says in help file, that const type qualifier can appear only once
in declaration. Where is the truth?

Thanks,
Sergey Tolstov
 
A

Attila Feher

Sergey said:
Hello,

I am working with Visual C++ 6.0 compiler.

In the following declaration:

int const A = 10, B = 10;

both A and B are const. However, in declaration

int * const pA = SomePointer, pB;

The pB is just int and not int * const. Is it VC++ compiler bug? What
pB has to be according to C++ standard?

Not a bug. This is how the language works.
Also, VC++ allows the following declaration of two int * const:

int * const pB = SomePointerToInt, * const pA = SomePointerToInt;

However it says in help file, that const type qualifier can appear
only once in declaration. Where is the truth?

Pointer declaratiosn contain two type. The type of what is pointed to, and
the pointer itself.
int *p;
ptr to int

const int *p;
ptr to const int (does not mean the int is const, but cannot be modified via
the ptr)

int * const p;
const ptr to int (the pointer itself cannot be modified, but the int it
points to can)

const int * const p;
const ptr to const int (neither the pointer nor the valure pointed by it can
be modified)
 
A

Andrew Morgan

Sergey Tolstov wrote:

The trick is to see what the compiler is doing:
Hello,

I am working with Visual C++ 6.0 compiler.

In the following declaration:

int const A = 10, B = 10;

effectively, (int const) A = 10,B = 10;
A and B const int.
both A and B are const. However, in declaration

int * const pA = SomePointer, pB;

* is a unary operator returning the value at the address of the
following argument,
effectively: int (* const pA = somePointer),pB;

pA const pointer to int (*pA must be initialized and contents can be
altered!), pB a plain int!

Consider the very misleading:
int* a,b;
a is pointer to int, b is int!

effectively int (*a),b;

Since the * operator is unary on the following address, it is better
style (uh-oh ;-)) to write * with the variable than with the type:
int *a,*b;
The pB is just int and not int * const. Is it VC++ compiler bug? What pB has
to be according to C++ standard?


Also, VC++ allows the following declaration of two int * const:

int * const pB = SomePointerToInt, * const pA = SomePointerToInt;
The effect is pB and pA are const pointer to non-const data, and the
compiler will allow:
*pA = 10;
*pB = 5;
but address assignment will be illegal:
pA = &someInt;
pB = &otherInt;

const is misplaced. If const left of *, then data is constant, if right,
then the pointer is constant, if both, then a constant pointer to
constant data.

You need to decide what is constant. From "Effective C++" by Scott Meyers:

"For pointer, you can specify whether the pointer itself is const, the
data it points to is const, both, or either:

char *p = "Hello"; // non-const pointer, non-const data

const char *p = "Hello"; // non-const pointer, const data

char * const p = "Hello"; // const pointer, non-const data

const char * const p = "Hello"; // const pointer, const data"

You seem to want non-const pointer to const data:

const int *pA,*pB; // Note no initialization required!

or const pointer to const data:
const int * const pA = ...,* const pB = ...;
effectively (const int)(* const pa = ...),(* const pB = ...); // Since *
must be used for each pointer, so must the corresponding const.
However it says in help file, that const type qualifier can appear only once
in declaration. Where is the truth?
Thanks,
Sergey Tolstov

Regards
Andrew
 
T

tom_usenet

Since the * operator is unary on the following address, it is better
style (uh-oh ;-)) to write * with the variable than with the type:
int *a,*b;

The inevitable bite:

In C++ it is better to put the * with the type, since in C++ the
emphasis is on types, while in C the emphasis is on expressions. It is
also important that you only use one pointer or reference declaration
per line.

int* p, j; //bad!

int* i; //good
int j; //good

(FWIW, Stroustrup uses this style)

Tom
 
A

Attila Feher

tom_usenet said:
The inevitable bite:

In C++ it is better to put the * with the type, since in C++ the
emphasis is on types, while in C the emphasis is on expressions. It is
also important that you only use one pointer or reference declaration
per line.

int* p, j; //bad!

int* i; //good
int j; //good

(FWIW, Stroustrup uses this style)

Dan Saks (worked with Stroustup on the language) suggests to use the style
which reflects the semantics of the language:

int *p, j; //bad, but visibly!

int *i; //good
int j;
 
J

Jerry Coffin

Hello,

I am working with Visual C++ 6.0 compiler.

You might want to consider updating your compiler -- this one came out
well before the standard, so there are substantial parts of the standard
that it doesn't attempt to implement. With that said, however...
In the following declaration:

int const A = 10, B = 10;

both A and B are const. However, in declaration

int * const pA = SomePointer, pB;

The pB is just int and not int * const. Is it VC++ compiler bug? What pB has
to be according to C++ standard?

In this area it's absolutely correct. If you switched the two items
around:

int pB, *const pA = SomePointer;

you'd still be defining the same things.
Also, VC++ allows the following declaration of two int * const:

int * const pB = SomePointerToInt, * const pA = SomePointerToInt;

However it says in help file, that const type qualifier can appear only once
in declaration. Where is the truth?

The help file you're reading is doing a poor job of expressing the idea,
and the compiler is doing the right thing. When you define more than
one object, you can apply const to each perfectly legitimately. You can
even use const more than once in defining a single object:

int const * const x;

for one example, is well-formed. What you can't do is directly apply
const twice, as in something like:

int const const x = 1 ; // ill-formed.

If, however, the const-ness gets introduced a second time because of
something like a template, it's usually allowed:

template<class T>
struct X {

void f(T const &t) { }
};

X<char const x> y;

Taken literally, this _would_ mean that the argument to f is a reference
to a const const char, but in fact the extra const is simply ignored.
 
A

Andrew Morgan

tom_usenet said:
The inevitable bite:

In C++ it is better to put the * with the type, since in C++ the
emphasis is on types, while in C the emphasis is on expressions. It is
also important that you only use one pointer or reference declaration
per line.

This is a self-imposed restriction, since the compiler could not care
less about:
int a,*b,**c;
int* p, j; //bad!

int* i; //good
int j; //good


I have no intentional of being drawn into a controversy, so my only
response will be to quote verbatim from "C++ The Complete Reference, 3rd
Edition" by Herbert Schildt:

"A Matter of Style
------------------
When declaring pointer and reference variables, some C++ programmers use
a unique coding style that associates the * or the & with the type name
and not the variable. For example, here are two functionally equivalent
declarations:

int& p; // & associated with type
int &p; // & associated with variable

Associating the * or & with the type name reflects the desire of some
programmers for C++ to contain a separate pointer type. However, the
trouble with associating the & or * with the type name rather than the
variable is that, according to the formal C++ syntax, neither the & nor
the * is distributive over a list of variables. Thus, misleading
declarations are easily created. For example, the following declaration
creates one, not two, integer pointers.

int* a,b;

Here, b is declared as an integer (not an integer pointer) because,
as specified by the C++ syntax, when used in a declaration, the * (or &)
is linked to the individual variable that it precedes, not to the type
that it follows. The trouble with this declaration is that the visual
message suggests that both a and b are pointer types, even though, in
fact, only a is a pointer. This visual confusion not only misleads
novice C++ programmers, but occasionally old pros, too.

It is important to understand that, as far as the C++ compiler is
concerned, it doesn't matter whether you write int *p or int* p. Thus
if you prefer to associate the * or & with the type rather than the
variable, feel free to do so. However, to avoid confusion, this book
will continue to associate the * and the & with the variables that they
modify rather than their types."
(FWIW, Stroustrup uses this style)

Tom

It is simply a matter of style I and do not think that people should be
berated for a style preference. FWIW many of the great C++ authors like
Scott Meyers, Herbert Schildt and James Coplien use the int *a style,
which others like Herb Sutter, Nicolai Josuttis and Andrei Alexandrescu
use int* a.

Andrew
 
A

Attila Feher

Andrew said:
I have no intentional of being drawn into a controversy, so my only
response will be to quote verbatim from "C++ The Complete Reference,
3rd Edition" by Herbert Schildt:

Don't! Please oh don't quote Schildt here. Should we extend Godwin's law?
 
H

Howard

Andrew Morgan said:
Sergey Tolstov wrote:

..., in declaration

* is a unary operator returning the value at the address of the
following argument,
effectively: int (* const pA = somePointer),pB;

pA const pointer to int (*pA must be initialized and contents can be
altered!), pB a plain int!

The above statement doesn't make sense to me. You say the * in the above
statement is a unary operator (the dereference operator, I assume)? It's
not an operator at all in this case, but part of the declaration. It
declares pA to be of type int* (a pointer-to-int). It does not return
anything. This is a declaration (actually two declarations, the second
being "int pB"), with an initialization (the value of SomePointer). The end
result is as you describe, but the reason is different.

-Howard
 

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