M
M Katz
Hi,
I'm using the following to allow dynamic resixing of an image (when the usre
presses down on a button):
function widthup() {
image.width = image.width + 1;
width.innerText = image.width;
if(x==1) {
setTimeout('widthup()',0);
}
}
even when the 'setTimout' is at zero it goes pretty slowly. Any way to have
something faster?
I'm using the following to allow dynamic resixing of an image (when the usre
presses down on a button):
function widthup() {
image.width = image.width + 1;
width.innerText = image.width;
if(x==1) {
setTimeout('widthup()',0);
}
}
even when the 'setTimout' is at zero it goes pretty slowly. Any way to have
something faster?