Debug vs. Release

T

Techno Learner

Sorry for the lame question but, what's the difference between Debug
and Release versions?
 
B

Ben Pfaff

Sorry for the lame question but, what's the difference between Debug
and Release versions?

Your question is outside the domain of comp.lang.c, which discusses
only the standard C programming language, including the standard C
library. This is a remarkably narrow topic compared to what many
people expect.

For your convenience, the list below contains topics that are not
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M

Malcolm

Techno Learner said:
Sorry for the lame question but, what's the difference between
Debug and Release versions?
Its compiler-specific. Because of the way debuggers work, it is often useful
to have two compilation schemes, one to provide the optimal environment for
the debugger, and one to produce the smallest and fastest possible
executable for release. For instance, if the optimiser collapses several
nested functions into one, it is usually very difficult for the debugger to
tell in which function an illegal operation occurred, so this optimisation
won't be performed for the "debug" build.

Another optimisation is with memory management. Under debug memory returned
from malloc() is often set to a pattern like CECE which is designed to be
easily recognisable, and to produce large negative numbers - obvious garbage
and highly likely to cause address errors if used to calcualte arrays. This
makes sense, since you want to pick up errors. Under release, however, you
want to suppress errors if they exist, so malloc() can return memory
initialised to zero. Similarly, free() under debug should shred garbage,
whlst under release it shouldn't, so that if the program accidentally
references freed memory it has a sporting chance of recovery.

These rules apply to games, where you want to avoid a crash at all costs. In
safety-critical code a suppress errors aproach isn't acceptable.
 
P

Peter Nilsson

Ben Pfaff said:
Your question is outside the domain of comp.lang.c, ...

I disagree. The broader aspects yes, but C does have <assert.h>. The difference between a
debug and release version can be made in terms of NDEBUG.
 
C

CBFalconer

Peter said:
I disagree. The broader aspects yes, but C does have <assert.h>.
The difference between a debug and release version can be made
in terms of NDEBUG.

AFAIK the only thing NDEBUG affects is the assert macro in
assert.h. That doesn't prevent the user examining or setting its
value, however. The OP is probably thinking about the way the MSC
IDE works, which is very far off topic here, and he should to to a
Microsoft newsgroup of some kind.
 
M

Malcolm

CBFalconer said:
The OP is probably thinking about the way the MSC
IDE works, which is very far off topic here, and he should to to > a
Microsoft newsgroup of some kind.MSC isn't "very far off topic", as a discussion of, say, knitting would be.
It's a related topic that falls out of the boundaries of the group, like,
say, prime number determining algorithms.

However the release and debug builds are a function of the compiler, they
just happen to be set by options in the IDE. A description of exactly what
the MS compiler does is too specific for comp.lang.c, but a general
discussion of why compilers often provide debug and release options is I
think reasonably on-topic.
 

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