A
Admin.397
Hi folks, I'm running a simple 2D game using Pygame but really would
like a decent GUI and am currently testing out wxPython. As it turns
out, I can't get Pygame working in a wxPython canvas and instead
turned to openGL - which is painfully slow at reading through an array
of points.
Can anyone advise on a combination of a good GUI (wxPython really
takes the cake here, plugging into the OSes GUI - does anything else
do that?) and some form of 2D animation package that has a fair bit of
horsepower behind it, that can fit into said GUI?
Failing that, any advice on speeding up PyopenGL?
I appreciate your assistance!
like a decent GUI and am currently testing out wxPython. As it turns
out, I can't get Pygame working in a wxPython canvas and instead
turned to openGL - which is painfully slow at reading through an array
of points.
Can anyone advise on a combination of a good GUI (wxPython really
takes the cake here, plugging into the OSes GUI - does anything else
do that?) and some form of 2D animation package that has a fair bit of
horsepower behind it, that can fit into said GUI?
Failing that, any advice on speeding up PyopenGL?
I appreciate your assistance!