C
cilantromc
I'm attempting to set up an extremely simple server that receives a string,and returns a string. However, I have 2 problems. I'm able to receive the string from the client fine, but it only will receive it once. After I sendanother string from the client, it doesn't come up on the server... Also, I want to send something BACK to the client-side, but I can't seem to see how... Please help! I'm very new to networking, but I've been using Python for a while now, just recent;y getting into networking, trying to get thingsdown.
SERVER.PY:
import socket;
serverReady = True;
serverSock = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
serverSock.bind(('localhost', 8081));
serverSock.listen(10);
while (True):
connection, address = serverSock.accept();
if (serverReady):
serverSockBuffer = connection.recv(1024);
if (len(serverSockBuffer) > 0):
print serverSockBuffer;
if (raw_input("Ready?: ") in ['yes', 'y']):
serverReady = True;
else:
serverReady = False;
CLIENT.PY:
import socket;
clientSock = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
clientSock.connect(('localhost', 8081));
user = raw_input("Username: ");
while (True):
sendData = raw_input("Send: ");
clientSock.send(str(sendData + ' -- ' + user));
print clientSock;
SERVER.PY:
import socket;
serverReady = True;
serverSock = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
serverSock.bind(('localhost', 8081));
serverSock.listen(10);
while (True):
connection, address = serverSock.accept();
if (serverReady):
serverSockBuffer = connection.recv(1024);
if (len(serverSockBuffer) > 0):
print serverSockBuffer;
if (raw_input("Ready?: ") in ['yes', 'y']):
serverReady = True;
else:
serverReady = False;
CLIENT.PY:
import socket;
clientSock = socket.socket(socket.AF_INET, socket.SOCK_STREAM);
clientSock.connect(('localhost', 8081));
user = raw_input("Username: ");
while (True):
sendData = raw_input("Send: ");
clientSock.send(str(sendData + ' -- ' + user));
print clientSock;