Greg said:
Neither of the quoted articles presents an argument against using
vector<bool>. They are merely criticisms of vector<bool>'s
classification as a vector - an issue of interest only to those
designing the C++ standard library.
From the first article:
2. vector<bool>::iterator does not meet the requirements of a
forward, bidirectional, or random-access iterator, although the
last is strongly implied by the specialization's naming and
position. This means that it may not work with a conforming
implementation of a standard library algorithm.
The possibility of not being able to use a vector<bool> with standard
library algorithms is an argument against using it in my book.
5. vector<bool>'s name is misleading because the things inside aren't
bools.
// Example 1: Works for every T except bool
//
template<class T>
void g( vector<T>& v ) {
T& r = v.front();
T* p = &*v.begin();
// ... do something with r and *p ...
}
If something is explicitly stated as being a vector, is it unreasonable
to assume that it should behave as a vector?
6. vector<bool> forces a specific optimization choice on all users by
enshrining it in the standard. That's probably not a good idea,
even if the actual performance overhead turns out to be negligible
for a given compiler for most applications; different users have
different requirements.
In this case, vector<bool> forces the "favour less space at the
expense of potentially slower speed" optimization choice on all
programs. The implicit assumption is that virtually all users of
a vector of bools will prefer "less space" at the expense of
"potentially slower speed," that they will be more
space-constrained than performance-constrained. This is clearly
untrue.
The key word that triggered my response was "sparse". If it is known
that the data is sparse, then it may not be necessary to store all 256^3
entries.
Whether vector<bool> should be called a "vector" or not - makes no
difference to the issue of how well it can solve a particular problem.
The only question that the programmer needs to decide is whether a
std:vector<bool> can do what the program needs it to do. And if that
task is to store a dynamically-resizable container of one-bit boolean
values - then the answer is clearly "yes." And there would no reason
for a program not to use a std::vector<bool> in that case.
....unless speed requirements are more important than memory
requirements.
Since vector<bool> uses a proxy class instead of storing true bools,
there is some additional overhead associated with every element access.
If these values are accessed in a tight loop, performance considerations
can be substantial.
I'm not saying not to use vector<bool> at all or that vector<bool> won't
meet the OP's requirements; I'm just saying that the OP should be aware
of the issues with it before deciding that he should "clearly" use it.