The provided code is a combination of HTML and JavaScript that creates a table with rows, each containing a canvas element. This canvas element is then filled with a gray color using JavaScript.
this code generates a table with 15 rows, each containing a canvas element, the canvas elements are uniquely identified using IDs
HTML:
@for(var i=1;i<=15;i++)
{
<tr>
<td style="width:20px;"></td>
<td>
<canvas id="newCanvas_@i" width="200" height="8" style="border:1px solid #000000;"></canvas>
</td>
</tr>
}
and the JavaScript code applies the gray color to each canvas
JavaScript:
for(var i=1;i<=15;i++)
{
var c = document.getElementById('newCanvas'+"_"+i)
var ctx = c.getContext('2d');
ctx.fillStyle = '#708090';
ctx.fillRect(0, 0, 200, 10);
}
The result is a series of gray bars within the canvas elements, arranged in a table format.
But there is also another way to do it. You can do both "actions" in the same javascript loop e.g.
HTML:
<div class="panel"></div>
<style>
.panel {
display: flex;
flex-direction: column;
width: 200px;
}
.panel canvas {
border: 1px solid #000000;
}
</style>
<script>
const panel = document.querySelector('.panel'),
rows = document.createDocumentFragment();
for (let i=1; i<=15; i++) {
const c = document.createElement('CANVAS');
c.width = 200;
c.height = 10;
const ctx = c.getContext('2d');
ctx.fillStyle = '#708090';
ctx.fillRect(0, 0, c.width, c.height);
rows.appendChild(c);
}
panel.appendChild(rows);
</script>