V
Vajkay.Rene
Hi
Last week I got faced to a curious problem when try to access the
member pointers of my class in the worker thread. In main thread
everything is ok, but in worker thread when I try to access member
pointers I got access violation failure. The curious part is that the
pointers addresses are ok, but the place where their points seem to be
empty in the worker thread but not in main thread.
Code:
class Sound
{
// Public Member Functions
protected:
static DWORD WINAPI ThreadProc(LPVOID lpParameter) { // Helper
function
Sound* info = (Sound*)&lpParameter;
return info->ThreadProc();
};
DWORD WINAPI ThreadProc();
LPDIRECTSOUNDBUFFER8 m_lpdsb8; // OK in main thread, fails in
worker
DSBUFFERDESC m_dsbdesc; // OK in both threads
LPDIRECTSOUND8 m_lpds; // I don't use it in worker thread
HANDLE m_hEvent[2]; // OK in main thread, fails in worker
SndFile* m_Wave; // OK in main thread, fails in worker
};
DWORD WINAPI Sound::ThreadProc()
{
DWORD dwBytes1, dwBytes2;
LPVOID lpvPtr1, lpvPtr2;
DWORD dwRetIndex = 0;
HRESULT hr = DS_OK;
DWORD dwOffset;
// m_hEvent address is ok but data seems to be empty
while ((dwRetIndex = WaitForMultipleObjects( 2, m_hEvent, FALSE,
INFINITE )) != WAIT_FAILED)
{
// ACCESS VIOLATION: m_lpdsb8
hr = m_lpdsb8->Lock( dwOffset, m_dsbdesc.dwSize / 2, &lpvPtr1,
&dwBytes1, &lpvPtr2, &dwBytes2, 0 );
// And so on
}
return 0;
}
The data of pointers should be correct because worker thread
terminates almost immediately(because the WaitForMultipleObjects
returns WAIT_FAILED for m_hEvent) and later when the main thread
access them everything goes fine.
Any idea?
Last week I got faced to a curious problem when try to access the
member pointers of my class in the worker thread. In main thread
everything is ok, but in worker thread when I try to access member
pointers I got access violation failure. The curious part is that the
pointers addresses are ok, but the place where their points seem to be
empty in the worker thread but not in main thread.
Code:
class Sound
{
// Public Member Functions
protected:
static DWORD WINAPI ThreadProc(LPVOID lpParameter) { // Helper
function
Sound* info = (Sound*)&lpParameter;
return info->ThreadProc();
};
DWORD WINAPI ThreadProc();
LPDIRECTSOUNDBUFFER8 m_lpdsb8; // OK in main thread, fails in
worker
DSBUFFERDESC m_dsbdesc; // OK in both threads
LPDIRECTSOUND8 m_lpds; // I don't use it in worker thread
HANDLE m_hEvent[2]; // OK in main thread, fails in worker
SndFile* m_Wave; // OK in main thread, fails in worker
};
DWORD WINAPI Sound::ThreadProc()
{
DWORD dwBytes1, dwBytes2;
LPVOID lpvPtr1, lpvPtr2;
DWORD dwRetIndex = 0;
HRESULT hr = DS_OK;
DWORD dwOffset;
// m_hEvent address is ok but data seems to be empty
while ((dwRetIndex = WaitForMultipleObjects( 2, m_hEvent, FALSE,
INFINITE )) != WAIT_FAILED)
{
// ACCESS VIOLATION: m_lpdsb8
hr = m_lpdsb8->Lock( dwOffset, m_dsbdesc.dwSize / 2, &lpvPtr1,
&dwBytes1, &lpvPtr2, &dwBytes2, 0 );
// And so on
}
return 0;
}
The data of pointers should be correct because worker thread
terminates almost immediately(because the WaitForMultipleObjects
returns WAIT_FAILED for m_hEvent) and later when the main thread
access them everything goes fine.
Any idea?