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- Oct 25, 2022
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I'm thinking going way down low even to machine codes and assembly languages to make a peer-to-peer chat app, basically like a radio where you communicate by being on the same frequency, like any typical P2P network, every device is a client and server, but in this app every client will be assigned the same IP and so will the server, so when everyone has the same IPs, no one will know who is who
For example, when if everyone agrees on as a server their IPs will be 1.1.1.1, and everyone as a client will be 2.2.2.2, when you send a message you will be sending the message without knowing which 2.2.2.2 server you are sending to, the every 2.2.2.2 will be actively listening to 1.1.1.1 client, when the 2.2.2.2 server receives a message from 1.1.1.1 the server won't know which 1.1.1.1 did the message came from
For example, when if everyone agrees on as a server their IPs will be 1.1.1.1, and everyone as a client will be 2.2.2.2, when you send a message you will be sending the message without knowing which 2.2.2.2 server you are sending to, the every 2.2.2.2 will be actively listening to 1.1.1.1 client, when the 2.2.2.2 server receives a message from 1.1.1.1 the server won't know which 1.1.1.1 did the message came from