F
Felce e Mirtillo
Hi all,
I'm writing an application to interface a device ( industrial balance )
to a PC via TCP/IP... well the device acts as Server and my application
is a listening client.
Th client receive a single string
<stx>dd/mm/yyyy;hh:mm;0000000000;A;0000000000<etx>
that I read with... a method like this:
....
byte[] buffer = new byte[100];
int count = 0, offset = 0;
count = socket.getInputStream().read();
while (count > 0 && count != 3) {
buffer[offset++] = count;
count = socket.getInputStream().read();
}
String line = new String(buffer, 1, offset);
String[] dati = new String[5]
offset = 0;
for(StringTokenizer t = new StringTokenizer(line, ";");
t.hasMoreTokens() dati[offset++] = t.nextToken();
....
well the method is in a loop where I'd would trap
some events. The most important is... if someone
swich off the device and then switch off... the
previous method remain 'blocked' waiting the next
byte ...
I've tryed several Socket methods.. but no one of
them is usefull in order to intercept the death
of tcp/ip connection...
What can I do... ???
Any Idea ???
Thanks in advance...
Dario
(I apologize for my poor english.. I hope it is better than your average
italian )
I'm writing an application to interface a device ( industrial balance )
to a PC via TCP/IP... well the device acts as Server and my application
is a listening client.
Th client receive a single string
<stx>dd/mm/yyyy;hh:mm;0000000000;A;0000000000<etx>
that I read with... a method like this:
....
byte[] buffer = new byte[100];
int count = 0, offset = 0;
count = socket.getInputStream().read();
while (count > 0 && count != 3) {
buffer[offset++] = count;
count = socket.getInputStream().read();
}
String line = new String(buffer, 1, offset);
String[] dati = new String[5]
offset = 0;
for(StringTokenizer t = new StringTokenizer(line, ";");
t.hasMoreTokens() dati[offset++] = t.nextToken();
....
well the method is in a loop where I'd would trap
some events. The most important is... if someone
swich off the device and then switch off... the
previous method remain 'blocked' waiting the next
byte ...
I've tryed several Socket methods.. but no one of
them is usefull in order to intercept the death
of tcp/ip connection...
What can I do... ???
Any Idea ???
Thanks in advance...
Dario
(I apologize for my poor english.. I hope it is better than your average
italian )