S
Sreenivas
Hi,
I am facing a strange problem. When I add/modify some code in a class
and rebuilding the shared library with VC++(cl.exe) compiler, I don't
see the effect. The execution flow still follows the old structure
when I debug that program. I am running the application on Windows2000
Server. I know that in Unix based systems, we need to set the
environment variable LD_LIBRARY_PATH in order to load the correct .so
objects at runtime. What is the similar variable in Windows? Is this
problem occuring because of that wrong DLL or something else? Thanks
in anticipation.
With Regards,
Sreenivas T.
I am facing a strange problem. When I add/modify some code in a class
and rebuilding the shared library with VC++(cl.exe) compiler, I don't
see the effect. The execution flow still follows the old structure
when I debug that program. I am running the application on Windows2000
Server. I know that in Unix based systems, we need to set the
environment variable LD_LIBRARY_PATH in order to load the correct .so
objects at runtime. What is the similar variable in Windows? Is this
problem occuring because of that wrong DLL or something else? Thanks
in anticipation.
With Regards,
Sreenivas T.