T
tomek
Hello
I got client-server application, client working in linux - server in
windows, but it doesn't matter. I want keeping connection for long time
and make reconnections in linux client, for example: when physical
connection between two machines is broken, client should be still alive,
and reconnect to server when this will be possible. I don't know, how
can I check current state of socket (connected/dissconnected) in linux.
my application is wrote in pure c, but it isn't problem to migrate to
c++ if this will be necessary. Now when I stop server I gets message:
"Broken pipe" and client crashes. I know - this is when i write two
times to non connected socked, but how can I check that socked is still
connected without read from server? (server should not reply, but if
this is only way, it will)
Somebody help me?
Regards
Tomek
I got client-server application, client working in linux - server in
windows, but it doesn't matter. I want keeping connection for long time
and make reconnections in linux client, for example: when physical
connection between two machines is broken, client should be still alive,
and reconnect to server when this will be possible. I don't know, how
can I check current state of socket (connected/dissconnected) in linux.
my application is wrote in pure c, but it isn't problem to migrate to
c++ if this will be necessary. Now when I stop server I gets message:
"Broken pipe" and client crashes. I know - this is when i write two
times to non connected socked, but how can I check that socked is still
connected without read from server? (server should not reply, but if
this is only way, it will)
Somebody help me?
Regards
Tomek