T
Todd
I was wondering if anyone here could point me in the direction of some
books/articles/etc. that talk about algorithms for logic puzzle
generation (i.e. Sudoku).
What I'm looking for is a way to generate puzzles, much like Sudoku,
that have one and only one solution and also can absolutely be solved
with logic.
For example, I'm frustrated with Minesweeper because of conditions
like this in the end game (F = already flagged, ? = unknown, each
character is in a box)
F F F
3 ? 4
1 ? F
You have to guess!
Any material on this would be great.
Thanks,
Todd
books/articles/etc. that talk about algorithms for logic puzzle
generation (i.e. Sudoku).
What I'm looking for is a way to generate puzzles, much like Sudoku,
that have one and only one solution and also can absolutely be solved
with logic.
For example, I'm frustrated with Minesweeper because of conditions
like this in the end game (F = already flagged, ? = unknown, each
character is in a box)
F F F
3 ? 4
1 ? F
You have to guess!
Any material on this would be great.
Thanks,
Todd