Map 2D array to contiguous memory?

B

boltar2003

This is probably a question thats come up before but google doesn't seem to
be my friend on this one.

Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C? Its easily done with 1D arrays
but if you use a double pointer for the 2D the memory can't be contiguous
as you have to allocate each single point in turn.

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

Thanks for any help.

B2003
 
B

Ben Bacarisse

This is probably a question thats come up before but google doesn't seem to
be my friend on this one.

The C FAQ is useful here though I don't think it answers this exact
question. http://c-faq.com/
Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C? Its easily done with 1D arrays
but if you use a double pointer for the 2D the memory can't be contiguous
as you have to allocate each single point in turn.

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

You can make the memory contiguous[1] (at the expense of some alignment
issues) but I want to ask why you need to do this. Why are you trying a
hand behind your back?

I am not saying that there aren't reasons to prefer this data
arrangement over another, but it often proves to be a waste of time to
explain just one of these when it later turns out that another, simpler,
arrangement meets the requirements just as well. In sort, what is it
that you are doing?

[1] So you don't think I'm just withholding for the sake of it, here's
how. Allocate space for array of pointer and for the array itself in
one blob. You might need some padding between them to ensure that that
structs are properly aligned. You then need to fix up the pointers to
point into this blob.
 
B

boltar2003

You can make the memory contiguous[1] (at the expense of some alignment
issues) but I want to ask why you need to do this. Why are you trying a
hand behind your back?

I'm not. I want 2 programs to share multidimentional data via shared
memory which as you might be aware consists of contiguous blocks of
memory. I'm simply wondering if there's a way to do this using the standard
C array syntax.
[1] So you don't think I'm just withholding for the sake of it, here's
how. Allocate space for array of pointer and for the array itself in
one blob. You might need some padding between them to ensure that that
structs are properly aligned. You then need to fix up the pointers to
point into this blob.

There must be an easier way than that.

B2003
 
A

Anders Wegge Keller

This is probably a question thats come up before but google doesn't seem to
be my friend on this one.

Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C? Its easily done with 1D arrays
but if you use a double pointer for the 2D the memory can't be contiguous
as you have to allocate each single point in turn.

You can map the 2D array onto a 1D array. Instead of allocating
Arr2[xmax][ymax], instead allocate Arr1[xmax*ymax], and access it
as Arr1[xmax*y + x].
 
E

Eric Sosman

This is probably a question thats come up before but google doesn't seem to
be my friend on this one.

Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C? Its easily done with 1D arrays
but if you use a double pointer for the 2D the memory can't be contiguous
as you have to allocate each single point in turn.

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

struct mystruct (*arrayptr)[18][99] = (void*)&whatever;
#define array (*arrayptr)
array[9][17].member= 123;
 
H

Heikki Kallasjoki

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

struct mystruct (*arrayptr)[18][99] = (void*)&whatever;
#define array (*arrayptr)
array[9][17].member= 123;

Is there a particular reason why not simply

struct mystruct (*thing)[99] = (void*)&whatever;
thing[9][17].member = 123;

instead of the above? (Especially the #define looks really suspicious.)
 
B

boltar2003

This is probably a question thats come up before but google doesn't seem to
be my friend on this one.

Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C? Its easily done with 1D arrays
but if you use a double pointer for the 2D the memory can't be contiguous
as you have to allocate each single point in turn.

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

struct mystruct (*arrayptr)[18][99] = (void*)&whatever;
#define array (*arrayptr)
array[9][17].member= 123;

Excellent , just what I was looking for - thank you. There's always a simple
way eventually thats obvious when you see it :eek:)

B2003
 
E

Eric Sosman

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

struct mystruct (*arrayptr)[18][99] = (void*)&whatever;
#define array (*arrayptr)
array[9][17].member= 123;

Is there a particular reason why not simply

struct mystruct (*thing)[99] = (void*)&whatever;
thing[9][17].member = 123;

instead of the above? (Especially the #define looks really suspicious.)

<facepalm> Yes, that would work. </facepalm>

<lame_excuse> With mine, `sizeof array' works better. </lame_excuse>
 
B

boltar2003

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

struct mystruct (*arrayptr)[18][99] = (void*)&whatever;
#define array (*arrayptr)
array[9][17].member= 123;

Is there a particular reason why not simply

struct mystruct (*thing)[99] = (void*)&whatever;
thing[9][17].member = 123;

instead of the above? (Especially the #define looks really suspicious.)

It'll compile but it won't work properly because it doesn't know how big
the second dimension of the array is.

B2003
 
H

Heikki Kallasjoki

On 7/16/2012 5:23 AM, (e-mail address removed) wrote:
What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>
:
:
array[1][2].val = 123;

Now I know this will crash as soon as it tries to dereference the 1st
level of the array but is there some clever way to do it?

struct mystruct (*arrayptr)[18][99] = (void*)&whatever;
#define array (*arrayptr)
array[9][17].member= 123;

Is there a particular reason why not simply

struct mystruct (*thing)[99] = (void*)&whatever;
thing[9][17].member = 123;

instead of the above? (Especially the #define looks really suspicious.)

It'll compile but it won't work properly because it doesn't know how big
the second dimension of the array is.

It will certainly work properly, if you use it properly:

struct mystruct (*p)[42] = malloc(33 * sizeof *p);
p[32][41].member = 123; /* furthest corner of the 33-times-42 array */

The above is completely analoguous to the one-dimensional case (except
that the elements above are 42-element arrays of struct mystruct,
whereas here they are single struct mystructs):

struct mystruct *p = malloc(33 * sizeof *p);
p[32].member = 123; /* last element of the 33-element array */

(As mentioned, the version using a pointer to a 33-times-42-sized array,
a struct mystruct (*p)[33][42], does have the advantage that sizeof *p
will yield the size of the entire array, possibly simplifying the
allocation.)
 
B

boltar2003

It'll compile but it won't work properly because it doesn't know how big
the second dimension of the array is.

It will certainly work properly, if you use it properly:

struct mystruct (*p)[42] = malloc(33 * sizeof *p);
p[32][41].member = 123; /* furthest corner of the 33-times-42 array */

Sure, it'll set it ok , but then something else will come and stomp on it
later. Try this:

struct st_point
{
double x;
double y;
};

struct st_point (*grid)[10];

int main()
{
int x;
int y;

grid = malloc(sizeof(struct st_point) * 50);

for(x=0;x < 5;++x)
{
for(y=0;y < 10;++y)
{
grid[x][y].x = x;
grid[x][y].y = y;
}
}
printf("%f,%f %f,%f\n",
grid[6][1].x,grid[6][1].y,grid[7][3].x,grid[7][3].y);
return 0;
}


B2003
 
B

boltar2003

On Mon, 16 Jul 2012 13:37:48 +0000 (UTC)
printf("%f,%f %f,%f\n",
grid[6][1].x,grid[6][1].y,grid[7][3].x,grid[7][3].y);
return 0;

Ignore me , got my indices the wrong way around. Amateur error.

B2003
 
I

Ike Naar

This is probably a question thats come up before but google doesn't seem to
be my friend on this one.

Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C? Its easily done with 1D arrays
but if you use a double pointer for the 2D the memory can't be contiguous
as you have to allocate each single point in turn.

What I'd like to do is something like:

struct mystruct **array;

array = (struct mystruct **)<some preallocated shared memory>

It's a FAQ, see

http://c-faq.com/aryptr/dynmuldimary.html

I think it's the "array2" example.
 
B

Ben Bacarisse

You can make the memory contiguous[1] (at the expense of some alignment
issues) but I want to ask why you need to do this. Why are you trying a
hand behind your back?

I'm not. I want 2 programs to share multidimentional data via shared
memory which as you might be aware consists of contiguous blocks of
memory. I'm simply wondering if there's a way to do this using the standard
C array syntax.

The "tied hand" was your stipulation that you want a "double pointer"
kind of 2D array.
[1] So you don't think I'm just withholding for the sake of it, here's
how. Allocate space for array of pointer and for the array itself in
one blob. You might need some padding between them to ensure that that
structs are properly aligned. You then need to fix up the pointers to
point into this blob.

There must be an easier way than that.

I don't know of one.

It turns out that you are happy to untie that hand because you don't really
need the "double pointer" form.

By the way, the answers you liked can all be made to use run-time array
sizes if your compiler supports C99's "variably modified arrays".
 
M

Malcolm McLean

בת×ריך ×™×•× ×©× ×™,16 ביולי 2012 10:23:58 UTC+1, מ×ת (×œ× ×™×“×•×¢):
Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C?
One of the faults of C is that, in C89 at least, there's no way to do this

void makeimage(int width, int height)
{
unsigned char image[height][width];
}

what you've got to do is allocate a 1d array on the heap and then access the pixel using the formula

image[y*width+x] = pixelvalue;
 
T

Tim Rentsch

Malcolm McLean said:
[someone else wrote:]
Is there some hack whereby a 2D array can be mapped onto a dynamically
allocated block of contiguous memory in C?
One of the faults of C is that, in C89 at least, there's no way to do this

void makeimage(int width, int height)
{
unsigned char image[height][width];
}

what you've got to do is allocate a 1d array on the heap and then access the pixel using the formula

image[y*width+x] = pixelvalue;

You've misunderstood the point of the question. He's not asking
about VLA's; he's asking about accessing dynamically allocated
memory as though it's a 2D array. Even if he is using C90 (which
he may be) and also needs dynamic rather than constant bounds
(which appears not to be the case, but you never know), it still
is possible to access dynically allocated contiguous memory as
a 2D array, ie, using something like 'foo[j]'. But based on
his comments it looks like all he needs are constant array bounds,
not dynamic ones.
 

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