memory leak - C API

J

John Hunter

I have a function that is leaking memory; I have removed all the
extraneous code just to focus on the leak. This function contains the
leak

static PyObject *
pokereval_debug_leak(PyObject *self, PyObject *args)
{

int i, N;
char* cardstr;
PyObject* player0;
PyObject* player1;
if (!PyArg_ParseTuple(args, "OO", &player0, &player1)) {
PyErr_SetString(PyExc_ValueError,
"Usage compare_two_hands(player0, player1)");

return NULL;
}



N = PySequence_Length(player0);

// init the pokereval vars from the python args
for (i=0; i<N; ++i) {
cardstr = PyString_AsString(PySequence_GetItem(player0, i)); //no leak
cardstr = PyString_AsString(PySequence_GetItem(player1, i)); //leak
}

return Py_BuildValue("(iiif)", 0,0,0,0.0);

}


The python code that calls this function is

for s in enumerate_down(down, common):
player1 = s.split()
wins, losses, ties, ev = debug_leak( player0, player1 )

Ie, player0 is the same in every call and player 1 is created on each
iteration through the loop. player0 and player1 are equal length
tuples of strings.

Am I doing something wrong vis-a-vis memory handling? Only the
player1 line in the C code labeled "leak" produces a detectable leak
(determined by selective commenting out). My understanding is that
PySequence_GetItem returns a borrowed ref so I don't need to do any
memory management. What about PyString_AsString. It's interesting to
me that the leak is dependent on how the object was created in the
python code.

If I change the loop to

opponentDown = ('AH', 'QD')
for s in enumerate_down(down, common):
wins, losses, ties, ev = debug_leak( tuple(down), tuple(opponentDown) )

I have no detectable leak. If the code is erroneous (most likely!),
please let me know where. If not, I'll write up a complete, free
standing example that replicates it.

Thanks
 

Ask a Question

Want to reply to this thread or ask your own question?

You'll need to choose a username for the site, which only take a couple of moments. After that, you can post your question and our members will help you out.

Ask a Question

Members online

No members online now.

Forum statistics

Threads
473,990
Messages
2,570,211
Members
46,796
Latest member
SteveBreed

Latest Threads

Top