S
ssylee
Other than looking cleaner in the object oriented approach (each
thread's main function in one class) vs. having UINT _ _stdcall
ChildThread (void *args) {...} required declarations for Windows
kernel calls, I'm not sure about the advantages of the first method
compared to the second method. I'm not sure if I have given enough
information on what I'm confused on, but any enlightenment would be
much appreciated. Thanks.
thread's main function in one class) vs. having UINT _ _stdcall
ChildThread (void *args) {...} required declarations for Windows
kernel calls, I'm not sure about the advantages of the first method
compared to the second method. I'm not sure if I have given enough
information on what I'm confused on, but any enlightenment would be
much appreciated. Thanks.