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Ruby
Need an animation example in korundums' ksprite?
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[QUOTE="meruby, post: 4465862"] KSprite has moveto and notify signal method which is very handy when you are animating many objects which changes its direction/speed at different points in time. Together with KSpriteCache, your animation will be faster too. Description of moveto: Moves the sprite to the given position with the given speed. When it reaches its desitnation a signal is emmited if the emmiter createNotify is enabled createNotify: Creates a notification object. You can connect to it and it will emit the signal signalNotify(QCanvasItem *parent, intmode) when a move or animation is finished. How about a Qcanvas animation example which will move images along some random line? I will try to hack one from pyqt if and will post it here if nobody will come out with one. Thanks. [/QUOTE]
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Need an animation example in korundums' ksprite?
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