G
Gernot Frisch
Hi,
when Do I need the:
a a:perator+(a _1);
and when the
a operator+(a _1, a _2)
??
--
-Gernot
int main(int argc, char** argv) {printf
("%silto%c%cf%cgl%ssic%ccom%c", "ma", 58, 'g', 64, "ba", 46, 10);}
________________________________________
Looking for a good game? Do it yourself!
GLBasic - you can do
www.GLBasic.com
when Do I need the:
a a:perator+(a _1);
and when the
a operator+(a _1, a _2)
??
--
-Gernot
int main(int argc, char** argv) {printf
("%silto%c%cf%cgl%ssic%ccom%c", "ma", 58, 'g', 64, "ba", 46, 10);}
________________________________________
Looking for a good game? Do it yourself!
GLBasic - you can do
www.GLBasic.com