C
cpptutor2000
Could some Java guru please help me ? I am trying to create a simple
application that will capture audio from the PC's default listening
device and do some FFT with the data. The audio bytes are collected in
a byte array, and the main problem I am having right now is how to
convert them to the floating point numbers that would be used in the
computation of the FFT. For prototyping purposes, I am using a
floating point array as :
private final int len = 4096;
float [][] floatArray = new float[len][2];
The reason I am using using the 2-D array is that one dimension would
hold the real and the other the imaginary component of the complex
numbers to be used for the FFT. To convert consecutive chunks of 4
bytes to get a floating point number, I am using the following
function:
public static float arr2float (byte[] arr, int start)
{
int i = 0;
int len = 4;
int cnt = 0;
byte[] tmp = new byte[len];
for (i = start; i < (start + len); i++)
{
tmp[cnt] = arr;
cnt++;
}
int accum = 0;
i = 0;
for ( int shiftBy = 0; shiftBy < 32;
shiftBy += 8 )
{
accum |= ( (long)( tmp & 0xff )
) << shiftBy;
i++;
}
return Float.intBitsToFloat(accum);
}
The actual conversion from the raw bytes to the flaoting point numbers
is done via a loop as:
for (int start = 0; start < 4096; start += 4)
{
floatArray[cnt][0] =
RecordUtility.arr2float(recordedSoundArray,
start);
floatArray[cnt][1] = 0;
System.out.println(cnt + " "
+floatArray[cnt][0]);
cnt++;
}
Unfortunately, the output of the print statement looks like:
0 12690.33
1 1.64703E-40
2 3428.0837
3 2.0703801E-19
4 2.24E-44
5 9.1837E-41
6 1.121E-41
7 2.2421E-41
8 1.469371E-39
9 2.8175146E20
10 1.64653E-40
This is what bothers me that the numbers are huge or very small, and
there are quite a few 'NaN's.
Could someone please kindly provide some hints as what I might be
doing wrong?
Thanks in advance for your help.
application that will capture audio from the PC's default listening
device and do some FFT with the data. The audio bytes are collected in
a byte array, and the main problem I am having right now is how to
convert them to the floating point numbers that would be used in the
computation of the FFT. For prototyping purposes, I am using a
floating point array as :
private final int len = 4096;
float [][] floatArray = new float[len][2];
The reason I am using using the 2-D array is that one dimension would
hold the real and the other the imaginary component of the complex
numbers to be used for the FFT. To convert consecutive chunks of 4
bytes to get a floating point number, I am using the following
function:
public static float arr2float (byte[] arr, int start)
{
int i = 0;
int len = 4;
int cnt = 0;
byte[] tmp = new byte[len];
for (i = start; i < (start + len); i++)
{
tmp[cnt] = arr;
cnt++;
}
int accum = 0;
i = 0;
for ( int shiftBy = 0; shiftBy < 32;
shiftBy += 8 )
{
accum |= ( (long)( tmp & 0xff )
) << shiftBy;
i++;
}
return Float.intBitsToFloat(accum);
}
The actual conversion from the raw bytes to the flaoting point numbers
is done via a loop as:
for (int start = 0; start < 4096; start += 4)
{
floatArray[cnt][0] =
RecordUtility.arr2float(recordedSoundArray,
start);
floatArray[cnt][1] = 0;
System.out.println(cnt + " "
+floatArray[cnt][0]);
cnt++;
}
Unfortunately, the output of the print statement looks like:
0 12690.33
1 1.64703E-40
2 3428.0837
3 2.0703801E-19
4 2.24E-44
5 9.1837E-41
6 1.121E-41
7 2.2421E-41
8 1.469371E-39
9 2.8175146E20
10 1.64653E-40
This is what bothers me that the numbers are huge or very small, and
there are quite a few 'NaN's.
Could someone please kindly provide some hints as what I might be
doing wrong?
Thanks in advance for your help.