J
JoeC
I am a self taught c++/win32 programmer and I am looking to find cites
or forums that go beyond the basics of C++. I am looking to contact
others where I can learn better programming and design techniques. I
have created some games in C++ and win32 and have had limited success
with Direct X. I do have some experience and have created functioning
programs. Mostly I am interest in improving by design of programs so
they can better interact with win32 interfaces as well as using OO
concepts more effectively. I have read several books and I understand
the theory of OO programming but as with many kind of activities
theory changes when you are dealing with real world problems.
I have made some attempts at creating more complex programs and I
found that my design although logical was cumbersome because I had
several layers of objects. So I would have a grid with spaces and in
those paces I had vectors of objects. Many times it did work but it
became messy and complicated because I had to write several put and
get functions. I could not make it an open structure because the data
to be accessed was in vectors and I would have top ask for cell of the
vectors then pass them through two or three layers of objects. I
realize that these topics are vague and I don't want specific answers
but I am looking for a forum or a cite where I can have discussions on
these programming topics.
or forums that go beyond the basics of C++. I am looking to contact
others where I can learn better programming and design techniques. I
have created some games in C++ and win32 and have had limited success
with Direct X. I do have some experience and have created functioning
programs. Mostly I am interest in improving by design of programs so
they can better interact with win32 interfaces as well as using OO
concepts more effectively. I have read several books and I understand
the theory of OO programming but as with many kind of activities
theory changes when you are dealing with real world problems.
I have made some attempts at creating more complex programs and I
found that my design although logical was cumbersome because I had
several layers of objects. So I would have a grid with spaces and in
those paces I had vectors of objects. Many times it did work but it
became messy and complicated because I had to write several put and
get functions. I could not make it an open structure because the data
to be accessed was in vectors and I would have top ask for cell of the
vectors then pass them through two or three layers of objects. I
realize that these topics are vague and I don't want specific answers
but I am looking for a forum or a cite where I can have discussions on
these programming topics.