K
Kamilche
Here's a snippet of code for pythoners to enjoy.
Make the Microsoft genie speak text and dance about!
'''
Requires:
----------
comtypes from:
http://starship.python.net/crew/theller/comtypes
MS Agent from:
http://www.microsoft.com/msagent
To do:
----------
1. List available animations using self.char.AnimationNames above
2. Get a RequestComplete event when the animation is done playing.
3. Change the voice to something else.
If you can do any of that, please send me a copy at
(e-mail address removed). Thanks!
'''
import comtypes
import comtypes.client
import time
class Genie:
CLSID_AgentServer = "{D45FD31B-5C6E-11D1-9EC1-00C04FD7081F}"
IID_IAgentEx = "{48D12BA0-5B77-11d1-9EC1-00C04FD7081F}"
CLSCTX_SERVER = 5
char = None
agent = None
animlist = ['Acknowledge', 'Alert', 'Announce',
'Blink', 'Confused', 'Congratulate',
'Congratulate_2', 'Decline', 'DoMagic1',
'DoMagic2', 'DontRecognize',
'Explain', 'GestureDown', 'GestureLeft',
'GestureRight', 'GestureUp',
'GetAttention', 'GetAttentionContinued',
'GetAttentionReturn',
'Greet', 'Hearing_1', 'Hearing_2',
'Hearing_3', 'Hearing_4',
'Idle1_1', 'Idle1_2', 'Idle1_3', 'Idle1_4',
'Idle1_5', 'Idle1_6',
'Idle2_1', 'Idle2_2', 'Idle2_3', 'Idle3_1',
'Idle3_2',
'LookDown', 'LookDownBlink',
'LookDownReturn', 'LookLeft',
'LookLeftBlink', 'LookLeftReturn',
'LookRight', 'LookRightBlink',
'LookRightReturn', 'LookUp', 'LookUpBlink',
'LookUpReturn',
'LookUpLeft', 'LookUpLeftBlink',
'LookUpLeftReturn',
'LookUpRight', 'LookUpRightBlink',
'LookUpRightReturn',
'MoveDown', 'MoveLeft', 'MoveRight',
'MoveUp', 'Pleased',
'Process', 'Processing', 'Read',
'ReadContinued', 'ReadReturn',
'Reading', 'RestPose', 'Sad', 'Search',
'Searching',
'StartListening', 'StopListening',
'Suggest',
'Surprised', 'Think', 'Thinking',
'Uncertain', 'Wave', 'Write',
'WriteContinued', 'WriteReturn', 'Writing',
'Hide', 'Show']
class Curry:
def __init__(self, fun, *args, **kwargs):
self.fun = fun
self.args = args[:]
self.kwargs = kwargs.copy()
def __call__(self, *args, **kwargs):
if kwargs and self.kwargs:
kw = self.kwargs.copy()
kw.update(kwargs)
else:
kw = kwargs or self.kwargs
return self.fun(*(self.args + args), **kw)
def __init__(self):
self.agent =
comtypes.client.CreateObject(self.CLSID_AgentServer,
self.CLSCTX_SERVER, self.IID_IAgentEx)
try:
self.agent.Connected = True
except comtypes.COMError, args:
if args[0] == -2147418094:
self.agent =
comtypes.client.CreateObject(self.CLSID_AgentServer,
self.CLSCTX_SERVER, self.IID_IAgentEx)
self.agent.Connected = True
else:
raise
self.agent.Characters.Load("mychar")
self.char = self.agent.Characters("mychar")
self.char.Show()
# How do I get the list of names from this?
print 'List of animations:'
anims = self.char.AnimationNames
print anims
def __getattr__(self, attrname):
if attrname in self.animlist:
return self.Curry(self.char.Play, attrname)
else:
return object.__getattr__(self, attrname)
def Move(self, x, y):
self.char.MoveTo(x, y)
def Play(self, anim):
try:
retval = self.char.Play(anim)
except:
print 'animation %s not found' % anim
return
def GestureAt(self, x, y):
self.char.GestureAt(x, y)
def Speak(self, text):
retval = self.char.Speak(text)
def Think(self, text):
self.char.Think(text)
def ChooseAgent(self):
self.agent.ShowDefaultCharacterProperties()
def GetAnimations(self):
return self.animlist
def Stop(self):
self.char.StopAll()
def main2():
genie = Genie()
genie.Move(400, 300)
genie.Greet()
genie.GestureAt(400, 600)
genie.Speak("You killed my father, prepare to die.")
time.sleep(5)
genie.Idle2_1()
genie.Think('Using Python to command me is cool!')
anims = genie.GetAnimations()
for i in range(len(anims)):
genie.Think('%d - %s' % (i, anims))
genie.Play(anims)
time.sleep(5)
genie.Stop()
main2()
Make the Microsoft genie speak text and dance about!
'''
Requires:
----------
comtypes from:
http://starship.python.net/crew/theller/comtypes
MS Agent from:
http://www.microsoft.com/msagent
To do:
----------
1. List available animations using self.char.AnimationNames above
2. Get a RequestComplete event when the animation is done playing.
3. Change the voice to something else.
If you can do any of that, please send me a copy at
(e-mail address removed). Thanks!
'''
import comtypes
import comtypes.client
import time
class Genie:
CLSID_AgentServer = "{D45FD31B-5C6E-11D1-9EC1-00C04FD7081F}"
IID_IAgentEx = "{48D12BA0-5B77-11d1-9EC1-00C04FD7081F}"
CLSCTX_SERVER = 5
char = None
agent = None
animlist = ['Acknowledge', 'Alert', 'Announce',
'Blink', 'Confused', 'Congratulate',
'Congratulate_2', 'Decline', 'DoMagic1',
'DoMagic2', 'DontRecognize',
'Explain', 'GestureDown', 'GestureLeft',
'GestureRight', 'GestureUp',
'GetAttention', 'GetAttentionContinued',
'GetAttentionReturn',
'Greet', 'Hearing_1', 'Hearing_2',
'Hearing_3', 'Hearing_4',
'Idle1_1', 'Idle1_2', 'Idle1_3', 'Idle1_4',
'Idle1_5', 'Idle1_6',
'Idle2_1', 'Idle2_2', 'Idle2_3', 'Idle3_1',
'Idle3_2',
'LookDown', 'LookDownBlink',
'LookDownReturn', 'LookLeft',
'LookLeftBlink', 'LookLeftReturn',
'LookRight', 'LookRightBlink',
'LookRightReturn', 'LookUp', 'LookUpBlink',
'LookUpReturn',
'LookUpLeft', 'LookUpLeftBlink',
'LookUpLeftReturn',
'LookUpRight', 'LookUpRightBlink',
'LookUpRightReturn',
'MoveDown', 'MoveLeft', 'MoveRight',
'MoveUp', 'Pleased',
'Process', 'Processing', 'Read',
'ReadContinued', 'ReadReturn',
'Reading', 'RestPose', 'Sad', 'Search',
'Searching',
'StartListening', 'StopListening',
'Suggest',
'Surprised', 'Think', 'Thinking',
'Uncertain', 'Wave', 'Write',
'WriteContinued', 'WriteReturn', 'Writing',
'Hide', 'Show']
class Curry:
def __init__(self, fun, *args, **kwargs):
self.fun = fun
self.args = args[:]
self.kwargs = kwargs.copy()
def __call__(self, *args, **kwargs):
if kwargs and self.kwargs:
kw = self.kwargs.copy()
kw.update(kwargs)
else:
kw = kwargs or self.kwargs
return self.fun(*(self.args + args), **kw)
def __init__(self):
self.agent =
comtypes.client.CreateObject(self.CLSID_AgentServer,
self.CLSCTX_SERVER, self.IID_IAgentEx)
try:
self.agent.Connected = True
except comtypes.COMError, args:
if args[0] == -2147418094:
self.agent =
comtypes.client.CreateObject(self.CLSID_AgentServer,
self.CLSCTX_SERVER, self.IID_IAgentEx)
self.agent.Connected = True
else:
raise
self.agent.Characters.Load("mychar")
self.char = self.agent.Characters("mychar")
self.char.Show()
# How do I get the list of names from this?
print 'List of animations:'
anims = self.char.AnimationNames
print anims
def __getattr__(self, attrname):
if attrname in self.animlist:
return self.Curry(self.char.Play, attrname)
else:
return object.__getattr__(self, attrname)
def Move(self, x, y):
self.char.MoveTo(x, y)
def Play(self, anim):
try:
retval = self.char.Play(anim)
except:
print 'animation %s not found' % anim
return
def GestureAt(self, x, y):
self.char.GestureAt(x, y)
def Speak(self, text):
retval = self.char.Speak(text)
def Think(self, text):
self.char.Think(text)
def ChooseAgent(self):
self.agent.ShowDefaultCharacterProperties()
def GetAnimations(self):
return self.animlist
def Stop(self):
self.char.StopAll()
def main2():
genie = Genie()
genie.Move(400, 300)
genie.Greet()
genie.GestureAt(400, 600)
genie.Speak("You killed my father, prepare to die.")
time.sleep(5)
genie.Idle2_1()
genie.Think('Using Python to command me is cool!')
anims = genie.GetAnimations()
for i in range(len(anims)):
genie.Think('%d - %s' % (i, anims))
genie.Play(anims)
time.sleep(5)
genie.Stop()
main2()