R
Ruby Quiz
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1. Please do not post any solutions or spoiler discussion for this quiz until
48 hours have passed from the time on this message.
2. Support Ruby Quiz by submitting ideas as often as you can:
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3. Enjoy!
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This week's Ruby Quiz is to implement an AI for playing Tic-Tac-Toe, with a
catch: You're not allowed to embed any knowledge of the game into your creation
beyond how to make legal moves and recognizing that it has won or lost.
Your program is expected to "learn" from the games it plays, until it masters
the game and can play flawlessly.
Submissions can have any interface, but should be able to play against humans
interactively. However, I also suggest making it easy to play against another
AI, so you can "teach" the program faster.
Being able to monitor the learning progression and know when a program has
mastered the game would be very interesting, if you can manage it.
1. Please do not post any solutions or spoiler discussion for this quiz until
48 hours have passed from the time on this message.
2. Support Ruby Quiz by submitting ideas as often as you can:
http://www.grayproductions.net/ruby_quiz/
3. Enjoy!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This week's Ruby Quiz is to implement an AI for playing Tic-Tac-Toe, with a
catch: You're not allowed to embed any knowledge of the game into your creation
beyond how to make legal moves and recognizing that it has won or lost.
Your program is expected to "learn" from the games it plays, until it masters
the game and can play flawlessly.
Submissions can have any interface, but should be able to play against humans
interactively. However, I also suggest making it easy to play against another
AI, so you can "teach" the program faster.
Being able to monitor the learning progression and know when a program has
mastered the game would be very interesting, if you can manage it.