Please don't quote sigs.
Please see this for examples of some weird things I've seen:
http://www.mylot.com/w/discussions/1659154.aspx
Also, if you try the game, I'm pretty sure you'll see what I mean.
Based on the discussions to which you linked (and no way I'm going to play a
game to diagnose what isn't even your problem but Pogo's and likely a
transient one at that), I see no basis whatsoever to conclude that "Java
applet technology" is at fault. I see better explanations on that discussion
page than we could likely create here in this forum. I'd listen to the guy
that says it's a server load problem. Of course, with what you've (not) told
us there's no way anyone here can speak with any degree of certainty about the
situation, unless they happen actually to work for Pogo.
There's nearly as little detailed information about the problem on that
discussion page as you gave us. Needless to say, they're not sharing source
code or server configuration, which is what we programmer types would need in
order to help. Pointing us to "try the game" is also not helpful. You don't
give a specific description of the behavior you observe, how it differs from
what you expect, what you've tried to do to fix it, or anything. There's no
indication at all that anything you (don't) describe is even a Java problem.
This is not the right forum at all for your question on this matter. You need
to talk to the folks at Pogo.