J
jonathan.beckett
Hi all,
While working on support at work, I have been picking away at Python -
because I think it could be a valuable scripting tool for building
utilities from. I have been reading the python.org tutorials, and
playing around with some basic code, but I have ended up with a few
questions that probably have straightforward answers - any quick
explanations or assistance would be fantastic...
Question 1...
Given the code below, why does the count method return what it does?
How *should* you call the count method?
a = []
a.append(1)
print a.count
Question 2...
What is the correct way of looping through a list object in a class via
a method of it? (I've hit all sorts of errors picking away at this, and
none of the tutorials I've found so far cover it very well) - apologies
for the arbitrary class - it's the first example I thought up...
class Gun:
Shells = 10
class Battleship:
Gun1 = Gun()
Gun2 = Gun()
Guns = [Gun1,Gun2]
def getShellsLeft(self):
NumShells = 0
for aGun in Guns:
NumShells = NumShells + aGun.Shells
return NumShells
Bizmark = Battleship()
print Bizmark.getShellsLeft()
In the above code, I guess I'm just asking for the *correct* way to do
these simple kinds of things...
While working on support at work, I have been picking away at Python -
because I think it could be a valuable scripting tool for building
utilities from. I have been reading the python.org tutorials, and
playing around with some basic code, but I have ended up with a few
questions that probably have straightforward answers - any quick
explanations or assistance would be fantastic...
Question 1...
Given the code below, why does the count method return what it does?
How *should* you call the count method?
a = []
a.append(1)
print a.count
Question 2...
What is the correct way of looping through a list object in a class via
a method of it? (I've hit all sorts of errors picking away at this, and
none of the tutorials I've found so far cover it very well) - apologies
for the arbitrary class - it's the first example I thought up...
class Gun:
Shells = 10
class Battleship:
Gun1 = Gun()
Gun2 = Gun()
Guns = [Gun1,Gun2]
def getShellsLeft(self):
NumShells = 0
for aGun in Guns:
NumShells = NumShells + aGun.Shells
return NumShells
Bizmark = Battleship()
print Bizmark.getShellsLeft()
In the above code, I guess I'm just asking for the *correct* way to do
these simple kinds of things...