static member variable in multithreaded environment

N

nin234

I tried searching the newgroups for an answer to this question. I
found
many related topics, but didn't find the exact answer I am looking
for.


I am implementing a class to aid in the logging for our product as
follows. Code snippet is as follows.

//Header file srvLog.h starts here
enum eErrLvl
{
eLOG_DEBUG_5 = 1,
eLOG_DEBUG_4,
eLOG_DEBUG_3,
eLOG_DEBUG_2,
eLOG_DEBUG_1,
eLOG_INFO,
eLOG_WARNING,
eLOG_ERROR,
eLOG_FATAL
};

std::eek:stream& operator << (std::eek:stream&, eErrLvl&);

class srvLog
{
static int nLglvl;
eErrLvl nSeverity;
public:
srvLog () {}
static void setlvl (int lvl) { nLglvl = lvl; }
const srvLog& operator () (eErrLvl nSvrty) { nSeverity =
nSvrty; return *this;}
friend std::eek:stream& operator << (std::eek:stream& , const
srvLog&);
};

//Source file srvLog.C starts here
int srvLog::nLglvl = eLOG_ERROR;

std::eek:stream&
operator << (std::eek:stream& os, eErrLvl& eLvl)
{
switch (eLvl)
{
case eLOG_DEBUG_5:
case eLOG_DEBUG_4:
case eLOG_DEBUG_3:
case eLOG_DEBUG_2:
case eLOG_DEBUG_1:
os << "Debug\t: ";
break;
case eLOG_INFO:
os << "Info\t: ";
break;
case eLOG_WARNING:
os << "Warn\t: ";
break;
case eLOG_ERROR:
os << "Error\t: ";
break;
case eLOG_FATAL:
os << "Fatal\t: ";
break;
}
return os;
}
std::eek:stream& operator << (std::eek:stream& os, const srvLog& oLog)
{
if (oLog.nSeverity >= oLog::nLglvl)
os.clear();
else
{
os.clear (std::ios::failbit);
return os;
}
char msg[100];
//memset (msg, '\0', 100);
struct timeval now;
gettimeofday (&now, NULL);

struct tm *pTm = localtime (&now.tv_sec);
strftime (msg, 100, "%c ", pTm);
os << msg << oLog.nSeverity;
return os;
}


//Sample use case

int main ()
{
srvLog lgstrt;
//Class A
A ainst;
std::cerr << lgstrt(eLOG_FATAL) << "more to log " << ainst <<
std::endl;
pthread_create (, threadA, ... , ...);
pthread_create (, threadB, ... , ...);

}
//ThreadA in a different file and shared library
void threadA ()
{
srvLog lgstrt;
//Class A
A ainst;
std::cerr << lgstrt(eLOG_FATAL) << "more to log " << ainst <<
std::end;
}

//ThreadB in a different file and shared library
void threadB ()
{
srvLog lgstrt;
//Class A
A ainst;
std::cerr << lgstrt(eLOG_FATAL) << "more to log " << ainst <<
std::endl;
}

Logging is controlled by the nLglvl static variable. This is part of
a daemon. So the logging is to a file and the value of nLglvl will be
set by a command line tool.
My questions are the following
1) Is the value of nLglvl shared by threadA, threadB and main()
thread.

2)Where should I call setlvl()?
3) If the answer to 1) is yes. Is it really required to use locking
in
this scenario. Because the change to the value of nLglvl will be
infrequent and I can live with some bad reads.

I am using POSIX threads. Linux and solaris are the current
environments. It must be portable to all unix flavors. I threads are
not part of the C++ standard, but to me it does n't make much sense. I
feel this is as much a C++ question as a Threads one

Ninan
 
E

E. Robert Tisdale

nin234 said:
I tried searching the newgroups for an answer to this question.
I found many related topics
but didn't find the exact answer I am looking for.


I am implementing a class
to aid in the logging for our product as follows.
Code snippet is as follows.
cat srvLog.h
#ifndef GUARD_SRVLOG_H
#define GUARD_SRVLOG_H 1

#include <iostream>

//Header file srvLog.h starts here
enum eErrLvl {
eLOG_DEBUG_5 = 1,
eLOG_DEBUG_4,
eLOG_DEBUG_3,
eLOG_DEBUG_2,
eLOG_DEBUG_1,
eLOG_INFO,
eLOG_WARNING,
eLOG_ERROR,
eLOG_FATAL
};

std::eek:stream& operator<<(std::eek:stream&, const eErrLvl&);

class srvLog {
private:
static int nLglvl;
eErrLvl nSeverity;
public:
srvLog(void) { }
static void setlvl(int lvl) { nLglvl = lvl; }
const srvLog& operator()(eErrLvl nSvrty) {
nSeverity = nSvrty;
return *this;
}
friend
std::eek:stream& operator<<(std::eek:stream&, const srvLog&);
};

class A {
public:
friend
std::eek:stream& operator<<(std::eek:stream& os, const A& a) {
return os << 13;
}
};

#endif//GUARD_SRVLOG_H
cat srvLog.C
//Source file srvLog.C starts here
#include <sys/time.h>
#include "srvLog.h"

int srvLog::nLglvl = eLOG_ERROR;

std::eek:stream&
operator<<(std::eek:stream& os, const eErrLvl& eLvl) {
switch (eLvl) {
case eLOG_DEBUG_5:
case eLOG_DEBUG_4:
case eLOG_DEBUG_3:
case eLOG_DEBUG_2:
case eLOG_DEBUG_1:
os << "Debug\t: ";
break;
case eLOG_INFO:
os << "Info\t: ";
break;
case eLOG_WARNING:
os << "Warn\t: ";
break;
case eLOG_ERROR:
os << "Error\t: ";
break;
case eLOG_FATAL:
os << "Fatal\t: ";
break;
}
return os;
}

std::eek:stream&
operator<<(std::eek:stream& os, const srvLog& oLog) {
if (oLog.nSeverity >= srvLog::nLglvl) {
os.clear();
char msg[100];
//memset (msg, '\0', 100);
struct timeval now;
gettimeofday(&now, NULL);

struct tm* pTm = localtime (&now.tv_sec);
strftime (msg, 100, "%c ", pTm);
os << msg << oLog.nSeverity;
}
else {
os.clear (std::ios::failbit);
}
return os;
}
cat main.C
//Sample use case
#include "srvLog.h"
#include <pthread.h>

int main(int argc, char* argv[]) {
srvLog lgstrt;
//Class A
A ainst;
std::cerr << lgstrt(eLOG_FATAL) << "more to log "
<< ainst << std::endl;
// pthread_create(, threadA, ... , ...);
// pthread_create(, threadB, ... , ...);
return 0;
}

//ThreadA in a different file and shared library
void threadA(void) {
srvLog lgstrt;
//Class A
A ainst;
std::cerr << lgstrt(eLOG_FATAL) << "more to log "
<< ainst << std::endl;
}

//ThreadB in a different file and shared library
void threadB(void) {
srvLog lgstrt;
//Class A
A ainst;
std::cerr << lgstrt(eLOG_FATAL) << "more to log "
<< ainst << std::endl;
}
g++ -Wall -ansi -pedantic -o main main.C srvLog.C
./main
Wed Feb 23 09:10:23 2005 Fatal : more to log 13
Logging is controlled by the nLglvl static variable.
This is part of a daemon so the logging is to a file
and the value of nLglvl will be set by a command line tool.

My questions are the following

1) Is the value of nLglvl shared
by threadA, threadB and main() thread.

nLglvl is just a global variable in the srvLog namespace.
2) Where should I call setlvl()?

You should rewrite setlvl(int) so that srvLog::nLglvl
is protected by mutual exclusion.
Then you can call it anywhere at any time.
3) If the answer to 1) is yes.
Is it really required to use locking in this scenario?

Practically speaking, yes.
Because the change to the value of nLglvl will be
infrequent and I can live with some bad reads.

You say that now ...
I am using POSIX threads.
Linux and Solaris are the current environments.
It must be portable to all UNIX flavors.
I [know that] threads are not part of the C++ standard
but, to me, it doesn't make much sense.
I feel this is as much a C++ question as it is a threads question.

The only C++ question is about the static (global) variable nLglvl.
Now, you would be *much* better off to post your other questions
(about where to call srvLog::setlvl(int), portability, etc.)
in one of the UNIX newsgroups.
 

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