P
pkirk25
Hi all,
I want to put a simple GUI with 3 combo boxes and a datagrid on my
little app that looks at World of Warcraft auction data. Ideally I
want my app to have the work done in a STL based class and the GUI do
be just data and display.
I have Visual C++6 and am wading through the MFC tutorial. So far the
thing that has me most concerned is the risk of namespace collisions.
For example, there is a vector template. Is it the STL vector thrown
in with MFC for free? Likewise a sting class.
Is there any issue with passing CString to stl string? Or to fstream
whiuch looks for char *filename?
I want to put a simple GUI with 3 combo boxes and a datagrid on my
little app that looks at World of Warcraft auction data. Ideally I
want my app to have the work done in a STL based class and the GUI do
be just data and display.
I have Visual C++6 and am wading through the MFC tutorial. So far the
thing that has me most concerned is the risk of namespace collisions.
For example, there is a vector template. Is it the STL vector thrown
in with MFC for free? Likewise a sting class.
Is there any issue with passing CString to stl string? Or to fstream
whiuch looks for char *filename?