To: Arne Vajhøj
From: "Qu0ll" <qu0ll@1:261/38.remove-v8v-this>
To: Arne Vajhoj
From: "Qu0ll" <
[email protected]>
"Arne Vajhoj" wrote in message
Roedy probably just made it up.
You should not be surprised if you never get an an answer.
We you are probably right but it's just such a ridiculous comment as one of
JavaFX's strongest selling points is its ability to integrate. Perhaps Roedy
is thinking of the old JavaFX versions 1.x when it wasn't a Java API and relied
on a proprietary new language named JavaFX Script. JavaFX 2.x is completely
different and, as I said, integrates with anything JVM-based.
JavaFX is 10 years newer than Swing and it shows.
Yes, it is based on a completely new hardware accelerated graphics engine named
Prism and new windowing toolkit named Glass. It is feature-rich and fast. The
properties and binding framework on its own is worth the price of admission.
The number of standard controls is growing constantly and includes a
WebKit-based WebView control that supports HTML 5 and CSS 3 and JavaScript, a
Canvas control similar to HTML 5 Canvas, video and audio playback controls, a
vast array of charts, animations and transitions and a very good set of more
common/basic widgets for form development. And if they aren't enough, there
are several ways to roll your own. Features coming up in the next major
release (which will be named JavaFX 8.0 as it is now aligned with JDK versions)
include full 3D support.
JavaFX is certainly worth considering.
But one may have a need to support a platform where JavaFX is not
available yet.
As of Java 7 Update 6 JavaFX is now supported on Windows (at least Windows XP,
Windows 2008, Windows 7), MacOS X and Linux and also runs on some ARM based
systems like Raspberry Pi. In addition, Oracle is doing a significant amount
of work on getting it to run on iOS and Android and have demonstrated it on
these platforms several times in recent months. I am expecting an "official"
announcement at this year's JavaOne regarding exactly where that development is
up to. As far as I can tell they have resolved most of the technical issues by
using Ahead Of Time compilation (so no JIT as executable memory is not
supported on iOS or Metro for that matter) and the majority of the remaining
work involves achieving good levels of performance and also in the development
of the tools required to deploy a JavaFX app to those platforms. Personally, I
find this all very exciting!
--
And loving it,
-Qu0ll (Rare, not extinct)
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