J
JJ
I have a gallery-like application. (The gallery will be actually presented
in Flash, but the management (cms) of the images will be in asp.net. )
My question is, is it ok to create Thumbnail images on the fly by resizing
the original sending it to the output stream (i.e. Response.ContentType =
"image/jpeg"; Response.BinaryWrite(imageContent) ), or best to actually save
the thumbnails to disk.
Would this method result in a much slower displaying of thumbnails?
Keep in mind that several thumbnails will be displayed on one page (in
flash, but not sure if thats relevent).
I am trying to avoid the headache of saving thumbnails and managing their
deletion etc.
JJ
in Flash, but the management (cms) of the images will be in asp.net. )
My question is, is it ok to create Thumbnail images on the fly by resizing
the original sending it to the output stream (i.e. Response.ContentType =
"image/jpeg"; Response.BinaryWrite(imageContent) ), or best to actually save
the thumbnails to disk.
Would this method result in a much slower displaying of thumbnails?
Keep in mind that several thumbnails will be displayed on one page (in
flash, but not sure if thats relevent).
I am trying to avoid the headache of saving thumbnails and managing their
deletion etc.
JJ