D
djcredo
Hi everybody,
I'm traditionaly a Java programmer, but I want to get into C++ for use
with OpenGL. I'm perfectly happy with C++ language constructs, and have
no problem working with it.
However, I find I code so much slower with C++ because of all the extra
bulk. Eg, I hate having to switch between the header and source files
for a class every time I want to add / remove / change-name-of a member
variable / function. Things like having to define and declare static
member variables. Silly things along those lines that just take a lot
of time. I also find I can very easily get bogged down with having too
many files around.
Is there any tool / IDE / tips for c++ development that can make my
life easier? Eclipse has good refactoring features for Java, but not
for c++. I'm working with XCode and to be honest, I'm really not
enjoying the process.
Thanks.
I'm traditionaly a Java programmer, but I want to get into C++ for use
with OpenGL. I'm perfectly happy with C++ language constructs, and have
no problem working with it.
However, I find I code so much slower with C++ because of all the extra
bulk. Eg, I hate having to switch between the header and source files
for a class every time I want to add / remove / change-name-of a member
variable / function. Things like having to define and declare static
member variables. Silly things along those lines that just take a lot
of time. I also find I can very easily get bogged down with having too
many files around.
Is there any tool / IDE / tips for c++ development that can make my
life easier? Eclipse has good refactoring features for Java, but not
for c++. I'm working with XCode and to be honest, I'm really not
enjoying the process.
Thanks.