G
Guest
Is this a valid approach to State Management?
What I do is define a class 'State' which holds all the objects etc. that I
need to store in the Session.
I can then get my state object and reference all the objects that I need .
Later I can then save my state object back for use later.
This makes coding much simpler than storing individual items in the session
state but is there a performance hit for working this way?
guy
What I do is define a class 'State' which holds all the objects etc. that I
need to store in the Session.
I can then get my state object and reference all the objects that I need .
Later I can then save my state object back for use later.
This makes coding much simpler than storing individual items in the session
state but is there a performance hit for working this way?
guy