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C++
What's the connection between objects and threads?
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[QUOTE="gpderetta, post: 3547510"] Nope: "threading API at the language level" != "threading at the language level" C++ will have threading at the language level, but you will not be able to access the threading primitives via keywords; instead, you will have to access them through standard library based wrappers. Of course an implementer, as a conforming extension, is free to expose the underlying implementation primitives, if there are any. [/QUOTE]
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What's the connection between objects and threads?
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