R
Reimar Twelker
Hi there,
I'm learning OpenGL and unfortunately I am also new to C++...
My problem is that I am not used to pointers (yet) and my little app
always crashes at run-time...access violation of some sort.
The windows message reads:
....the expression <memory address> points to <0x00000000>. The process
'written' could not be executed...
I have been trying to fix this for a few days now and I NEED HELP!
....I don't have to tell you that I don't know ANYTHING about debugging
in Visual C++ ...
I think that my problem is caused by some sort of NULL-pointer I am
writing...
By the way: I have written a class and when I try to create an
instance, my app doesn't even create an application window but crashes
on the spot. I came across this (new?) problem when I tried to avoid
using pointers :| Maybe something is wrong with my class definition
but I'm not new to OOP, I have been using Java for quite some time...
Thanx in advance!!
Reimar
I'm learning OpenGL and unfortunately I am also new to C++...
My problem is that I am not used to pointers (yet) and my little app
always crashes at run-time...access violation of some sort.
The windows message reads:
....the expression <memory address> points to <0x00000000>. The process
'written' could not be executed...
I have been trying to fix this for a few days now and I NEED HELP!
....I don't have to tell you that I don't know ANYTHING about debugging
in Visual C++ ...
I think that my problem is caused by some sort of NULL-pointer I am
writing...
By the way: I have written a class and when I try to create an
instance, my app doesn't even create an application window but crashes
on the spot. I came across this (new?) problem when I tried to avoid
using pointers :| Maybe something is wrong with my class definition
but I'm not new to OOP, I have been using Java for quite some time...
Thanx in advance!!
Reimar