Hello,
Recenetly we are developing a senior project and decide to use
xmlrpclib.
However I have some questions. In the documentation I could not find any
clue about
handling requests? Does the server handles each request in a separate
thread? Or is
there some queuing mechanism for client calls? Thanks in advance.
--erdinc
How I usually tackle stuff like this:
[martin@aspire8930 /usr/home/martin]$ python
Python 2.6.4 (r264:75706, Jan 31 2010, 20:52:16)
[GCC 4.2.1 20070719 [FreeBSD]] on freebsd8
Type "help", "copyright", "credits" or "license" for more information.<read it and somewhere at CLASSES it says>
CLASSES
BaseHTTPServer.BaseHTTPRequestHandler(SocketServer.StreamRequestHandler)
SimpleXMLRPCRequestHandler
SimpleXMLRPCDispatcher
CGIXMLRPCRequestHandler
SimpleXMLRPCServer(SocketServer.TCPServer,
SimpleXMLRPCDispatcher)
SocketServer.TCPServer(SocketServer.BaseServer)
SimpleXMLRPCServer(SocketServer.TCPServer,
SimpleXMLRPCDispatcher)
Aah so it is based on SocketServer, lets have a look at that:
Help on module SocketServer:
<reading it and then it says>
There are five classes in an inheritance diagram, four of which
represent
synchronous servers of four types:
+------------+
| BaseServer |
+------------+
|
v
+-----------+ +------------------+
| TCPServer |------->| UnixStreamServer |
+-----------+ +------------------+
|
v
+-----------+ +--------------------+
| UDPServer |------->| UnixDatagramServer |
+-----------+ +--------------------+
So the base of all these servers is BaseServer, hmm somebody must have
a laugh right now
Okay lets have a look at that then:
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ImportError: No module named BaseServer
Hmmm okay, lets have a look at the SocketServer source itself then,
but where is it?'/usr/local/lib/python2.6/SocketServer.pyc'
I bet that the non compiled file is in the same directory, let's have
a look at it with less.
[martin@aspire8930 /usr/home/martin]$ less
/usr/local/lib/python2.6/SocketServer.py
And there it says among other interesting stuff:
# The distinction between handling, getting, processing and
# finishing a request is fairly arbitrary. Remember:
#
# - handle_request() is the top-level call. It calls
# select, get_request(), verify_request() and process_request()
# - get_request() is different for stream or datagram sockets
# - process_request() is the place that may fork a new process
# or create a new thread to finish the request
# - finish_request() instantiates the request handler class;
# this constructor will handle the request all by itself
def handle_request(self):
"""Handle one request, possibly blocking.
Respects self.timeout.
"""
# Support people who used socket.settimeout() to escape
# handle_request before self.timeout was available.
timeout = self.socket.gettimeout()
if timeout is None:
timeout = self.timeout
elif self.timeout is not None:
timeout = min(timeout, self.timeout)
fd_sets = select.select([self], [], [], timeout)
if not fd_sets[0]:
self.handle_timeout()
return
self._handle_request_noblock()
def _handle_request_noblock(self):
"""Handle one request, without blocking.
I assume that select.select has returned that the socket is
readable before this function was called, so there should be
no risk of blocking in get_request().
"""
try:
request, client_address = self.get_request()
except socket.error:
return
if self.verify_request(request, client_address):
try:
self.process_request(request, client_address)
except:
self.handle_error(request, client_address)
self.close_request(request)
I leave the remaining parts of your question as an exercise