R
Roy Smith
Robert Kern said:I'd be curious to see in-the-wild instances of the anti-pattern that
you are talking about, then. I think everyone agrees that entirely
unmotivated "enable" methods should be avoided, but I have my doubts
that they come up very often.
As I mentioned earlier in this thread, this was a common pattern in the
early days of C++, when exceptions were a new concept and handled poorly
by many compilers (and, for that matter, programmers).
There was a school of thought that constructors should never be able to
fail (because the only way for a constructor to fail is to throw an
exception). The pattern was to always have the constructor succeed, and
then either have a way to check to see if the newly-constructed object
was valid, or have a separate post-construction initialization step
which could fail.
See, for example, the isValid() and Exists() calls for RogueWave's
RWFile class (http://tinyurl.com/c8kv26g). And also,
http://tinyurl.com/cgs6clx.
Even today, there are C++ implementations which do not use exceptions.
Some are for use in embedded or real-time systems where things need to
be strictly time-bound and/or memory-bound. Others are for historical
reasons (http://tinyurl.com/6hn4zo).
Once people were used to writing "can't fail" constructors in C++, they
often continued using that pattern in other languages, where the
underlying reasons no longer made sense. Quite possibly, they never
even knew the underlying reasons; they were taught, "Constructors must
never fail", and assumed it was a universal rule.
This, BTW, is one of my biggest beefs with the classic Gang Of Four
pattern book. It presents a bunch of patterns as being universally
applicable, when in reality many (if not most) of them are highly C++
specific.
BTW, whenever I read things like, "I think everyone agrees", I
automatically assume what the writer really meant was, "I, and all the
people who agree with me, think".