A
Abdelkader Boudih
Connection peer to peer require installable software in the users machine .Seth said:This could be tricky to set up... but I think you have a good idea here.
What about making a web-based multiplayer game that communicates
entierly peer to peer? That's how most of the fat client online games
work... the server let's meet and chat with people to set up a game
with. Once the game starts, each player's computer talks directly to the
other player's computers and not to the server.
Most of big games, set-up a server/like and open a port to listen to
incoming connection .
Using flash/js to connect directly to another computer is impossible.
What we can do it that the server relay result and the game should send
only few data or just updated actions.
Personally , I think that ruby should be used to code the logics of the
game in a clean way! while flash/js will handle the user inputs!
Regards
Abdelkader Boudih