What is Expressiveness in a Computer Language

P

Pascal Costanza

Torben said:
What's the difference? Dynamically types values _are_ all members of
a single tagged union type.

Yes, but that's mostly a meaningless statement in a dynamically typed
language. In a dynamically typed language, you typically don't care
about the static types.
The main difference is that the tages
aren't always visible and that there are only a fixed, predefined
number of them.

Depending on the language, the number of "tags" is not fixed.


Pascal
 
P

Pascal Costanza

Torben said:
That's the point: Bugs that in dynamically typed languages would
require testing to find are found by the compiler in a statically
typed language.

Yes. However, unfortunately statically typed languages also reject
programs that don't have such bugs. It's a tradeoff whether you want to
spend time to deal with them or not.
So whil eit may take onger to get a program thatgets
past the compiler, it takes less time to get a program that works.

That's incorrect. See http://haskell.org/papers/NSWC/jfp.ps - especially
Figure 3.


Pascal
 
S

Sacha

Joachim Durchholz said:
Raffael said:
Um... heterogenous lists are not necessarily a sign of expressiveness.
The vast majority of cases can be transformed to homogenous lists
(though these might then contain closures or OO objects).

As to references to nonexistent functions - heck, I never missed these,
not even in languages without type inference :)

[[snipped - doesn't seem to relate to your answer]]
Give a heterogenous list that would to too awkward to live in a
statically-typed language.

Many lists are heterogenous, even in statically typed languages.
For instance lisp code are lists, with several kinds of atoms and
sub-lists..
A car dealer will sell cars, trucks and equipment..
In a statically typed language you would need to type the list on a common
ancestor...
What would then be the point of statical typing , as you stilll need to type
check
each element in order to process that list ? Sure you can do this in a
statically-typed
language, you just need to make sure some relevant ancestor exists. In my
experience
you'll end up with the base object-class more often than not, and that's
what i call
dynamic typing.
Give a case of calling nonexistent functions that's useful.

I might want to test some other parts of my program before writing this
function.
Or maybe will my program compile that function depending on user input.
As long as i get a warning for calling a non-existing function, everything
is fine.

Sacha
 
H

Hendrik Maryns

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Hash: SHA1

Sacha schreef:
Joachim Durchholz said:
Raffael said:
On 2006-06-14 15:04:34 -0400, Joachim Durchholz <[email protected]> said:

Um... heterogenous lists are not necessarily a sign of expressiveness.
The vast majority of cases can be transformed to homogenous lists
(though these might then contain closures or OO objects).

As to references to nonexistent functions - heck, I never missed these,
not even in languages without type inference :)

[[snipped - doesn't seem to relate to your answer]]
Give a heterogenous list that would to too awkward to live in a
statically-typed language.

Many lists are heterogenous, even in statically typed languages.
For instance lisp code are lists, with several kinds of atoms and
sub-lists..
A car dealer will sell cars, trucks and equipment..
In a statically typed language you would need to type the list on a common
ancestor...
What would then be the point of statical typing , as you stilll need to type
check
each element in order to process that list ? Sure you can do this in a
statically-typed
language, you just need to make sure some relevant ancestor exists. In my
experience
you'll end up with the base object-class more often than not, and that's
what i call
dynamic typing.

In my experience you won’t. I almost never have a List<Object> (Java),
and when I have one, I start thinking on how I can improve the code to
get rid of it.

H.
- --
Hendrik Maryns

==================
http://aouw.org
Ask smart questions, get good answers:
http://www.catb.org/~esr/faqs/smart-questions.html
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kC/F/b5rbmUvUzKYIv8agis=
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R

Rob Thorpe

Torben said:
That's the point: Bugs that in dynamically typed languages would
require testing to find are found by the compiler in a statically
typed language. So whil eit may take onger to get a program thatgets
past the compiler, it takes less time to get a program that works.

In my experience the opposite is true for many programs.
Having to actually know the precise type of every variable while
writing the program is not necessary, it's a detail often not relevant
to the core problem. The language should be able to take care of
itself.

In complex routines it can be useful for the programmer to give types
and for the compiler to issue errors when they are contradicted. But
for most routines it's just an unnecessary chore that the compiler
forces on the programmer.
 
?

=?iso-8859-1?q?Torben_=C6gidius_Mogensen?=

Pascal Costanza said:
Torben Ægidius Mogensen wrote:

That's incorrect. See http://haskell.org/papers/NSWC/jfp.ps -
especially Figure 3.

There are many other differences between these languages than static
vs. dynamic types, and some of these differences are likely to be more
significant. What you need to test is langauges with similar features
and syntax, except one is statically typed and the other dynamically
typed.

And since these languages would be quite similar, you can use the same
test persons: First let one half solve a problem in the statically
typed language and the other half the same problem in the dynamically
typed language, then swap for the next problem. If you let a dozen
persons each solve half a dozen problems, half in the statically typed
language and half in the dynamically typed language (using different
splits for each problem), you might get a useful figure.

Torben
 
?

=?iso-8859-1?q?Torben_=C6gidius_Mogensen?=

Rob Thorpe said:
Torben Ægidius Mogensen wrote:

In my experience the opposite is true for many programs.
Having to actually know the precise type of every variable while
writing the program is not necessary, it's a detail often not relevant
to the core problem. The language should be able to take care of
itself.

In complex routines it can be useful for the programmer to give types
and for the compiler to issue errors when they are contradicted. But
for most routines it's just an unnecessary chore that the compiler
forces on the programmer.

Indeed. So use a language with type inference.

Torben
 
D

Dr.Ruud

Torben Ægidius Mogensen schreef:
Bugs that in dynamically typed languages would
require testing to find are found by the compiler in a statically
typed language. So whil[e ]it may take [l]onger to get a program that[ ]
gets past the compiler, it takes less time to get a program that
works.

If it were that simple, I would say: compile time type inference is the
only way to go.
 
P

Pascal Costanza

Torben said:
There are many other differences between these languages than static
vs. dynamic types, and some of these differences are likely to be more
significant. What you need to test is langauges with similar features
and syntax, except one is statically typed and the other dynamically
typed.

And since these languages would be quite similar, you can use the same
test persons: First let one half solve a problem in the statically
typed language and the other half the same problem in the dynamically
typed language, then swap for the next problem. If you let a dozen
persons each solve half a dozen problems, half in the statically typed
language and half in the dynamically typed language (using different
splits for each problem), you might get a useful figure.

....and until then claims about the influence of static type systems on
the speed with which you can implement working programs are purely
guesswork. That's the only point I need to make to show that your
original unqualified statement, namely that it takes less time to get a
program that works, is incorrect.


Pascal
 
G

genea

Torben said:
There are several aspects relevant to this issue, some of which are:
- Compactness: How much do I have to type to do what I want? ......
- Naturality: How much effort does it take to convert the concepts of
my problem into the concepts of the language?
- Feedback: Will the language provide sensible feedback when I write
nonsensical things?
- Reuse: How much effort does it take to reuse/change code to solve a
similar problem?
......

I am fairly new to Haskell, but the compactness of the language and the
way you can express a lot in a very small amount of real estate is very
important.. I used to program back in the 80's in forth a lot.... okay
I'm a dinosaur!, but "good" definitions were usually very short, and
sweet. Unicon/Icon that I used {still do!} in the imperative world,
very compact. I will give an example that covers compact, reusable,
and because of static typing when will give back mis-type info when you
load a new "a or xs" into it to form a new function.
-- what is happening below is a is being replaced with the curried
lambda: ((++) 3) and
-- xs a list: [1..6], so when that definition of f is used it is type
checked to see if the
-- elements in xs match the type of a, so if this were going to be
compiled, it would
-- checked and guaranteed to work.

Prelude> :t f
f :: forall a b. (Show b) => (a -> b) -> [a] -> IO ()
Prelude> let f a xs = putStr $ foldr (++) "\n" $ map (((++) "\n").
show . a ) xs
Prelude> f ((*) 3) [1..6]
3
6
9
12
15
18
Prelude>

another substitution of parameters.. using the same definition of f
allowed by the the
polymorphic parameters allowed in Haskell add to the versatility and
reusability angle:

Prelude> f sqrt [0.5,1.0..4]
0.7071067811865476
1.0
1.224744871391589
1.4142135623730951
1.5811388300841898
1.7320508075688772
1.8708286933869707
2.0

Same function 'f" now used with a different type..
[0.5,1.0..4] :: forall a. (Fractional a, Enum a) => [a]

I don't know, but this just makes programming fun, for me anyway, and
if it is fun, it is expressive.. I've heard this statement made about
Ruby and Unicon, to name a few... some would say Python.. but it really
applies to the functional languages too, with all their strict typing,
with the type inference mechanisms, it isn't usually that big a deal..
If you just get into it, and can learn to take some constructive
criticism from your compiler, well hey, it is a really patient
teacher... you might get frustrated at times.. but the compiler will
happily remind you of the same type mis-matches, until you get a handle
on some concept and never once complain...
Happy Programming to all!
-- gene
 
R

Raffael Cavallaro

And this is a typical dynamic type advocate's response when told that
static typing has different needs:

"*I* don't see the usefulness of static typing so *you* shouldn't want
it, either."

But I haven't made this sort of argument. I never said you shouldn't
use static typing if you want to. There are indeed types of software
where one wants the guarantees provided by static type checks. For
example, software that controls irreplaceable or very expensive
equipment such as space craft, or software that can kill people if it
fails such as software for aircraft or medical devices. The problem for
static typing advocates is that most software is not of this type.

There is a very large class of software where user inputs are
unpredictable and/or where input data comes from an untrusted source.
In these cases run-time checks are going to be needed anyway so the
advantages of static type checking are greatly reduced - you end up
doing run-time checks anyway, precisely the thing you were trying to
avoid by doing static analysis. In software like this it isn't worth
satisfying a static type checker because you don't get much of the
benefit anyway\0 and it means forgoing such advantages of dynamic typing
as being able to run and test portions of a program before other parts
are written (forward references to as yet nonexistent functions).

Ideally one wants a language with switchable typing - static where
possible and necessary, dynamic elsewhere. To a certain extent this is
what common lisp does but it requires programmer declarations. Some
implementations try to move beyond this by doing type inference and
alerting the programmer to potential static guarantees that the
programmer could make that would allow the compiler to do a better job.

In effect the argument comes down to which kind of typing one thinks
should be the default. Dynamic typing advocates think that static
typing is the wrong default. The notion that static typing can prove
program correctness is flawed - it can only prove that type constraints
are not violated but not necessarily that program logic is correct. It
seems to me that if we set aside that class of software where safety is
paramount - mostly embedded software such as aircraft and medical
devices - we are left mostly with efficiency concerns. The 80-20 rule
suggests that most code doesn't really need the efficiency provided by
static guarantees. So static typing should be invoked for that small
portion of a program where efficiency is really needed and that dynamic
typing should be the default elswhere. This is how common lisp works -
dynamic typing by default with static guarantees available where one
needs them.
 
R

Raffael Cavallaro

In software like this it isn't worth satisfying a static type checker
because you don't get much of the benefit
anyway\0\0text\0\0\0\0 Dx¤\0\0\0description\0£\0\0\0text\0\0\0\0 Dx¢\0\0\0fromname
as being able to run and test portions of a program before other parts
are written (forward references to as yet nonexistent functions).

I don't what bizarre key combination I accidentally hit here, but the
original read:

In software like this it isn't worth satisfying a static type checker
because you don't get much of the benefit anyway and it means forgoing
such advantages of dynamic typing as being able to run and test
portions of a program before other parts are written (forward
references to as yet nonexistent functions).
 
R

Raffael Cavallaro

And this is a typical dynamic type advocate's response when told that
static typing has different needs:

"*I* don't see the usefulness of static typing so *you* shouldn't want
it, either."

But I haven't made this sort of argument. I never said you shouldn't
use static typing if you want to. There are indeed types of software
where one wants the guarantees provided by static type checks. For
example, software that controls irreplaceable or very expensive
equipment such as space craft, or software that can kill people if it
fails such as software for aircraft or medical devices. The problem for
static typing advocates is that most software is not of this type.

There is a very large class of software where user inputs are
unpredictable and/or where input data comes from an untrusted source.
In these cases run-time checks are going to be needed anyway so the
advantages of static type checking are greatly reduced - you end up
doing run-time checks anyway, precisely the thing you were trying to
avoid by doing static analysis. In software like this it isn't worth
satisfying a static type checker because you don't get much of the
benefit anyway and it means forgoing such advantages of dynamic typing
as being able to run and test portions of a program before other parts
are written (forward references to as yet nonexistent functions).

Ideally one wants a language with switchable typing - static where
possible and necessary, dynamic elsewhere. To a certain extent this is
what common lisp does but it requires programmer declarations. Some
implementations try to move beyond this by doing type inference and
alerting the programmer to potential static guarantees that the
programmer could make that would allow the compiler to do a better job.

In effect the argument comes down to which kind of typing one thinks
should be the default. Dynamic typing advocates think that static
typing is the wrong default. The notion that static typing can prove
program correctness is flawed - it can only prove that type constraints
are not violated but not necessarily that program logic is correct. It
seems to me that if we set aside that class of software where safety is
paramount - mostly embedded software such as aircraft and medical
devices - we are left mostly with efficiency concerns. The 80-20 rule
suggests that most code doesn't really need the efficiency provided by
static guarantees. So static typing should be invoked for that small
portion of a program where efficiency is really needed and that dynamic
typing should be the default elswhere. This is how common lisp works -
dynamic typing by default with static guarantees available where one
needs them.
 
R

Raffael Cavallaro

And this is a typical dynamic type advocate's response when told that
static typing has different needs:
"*I* don't see the usefulness of static typing so *you* shouldn't
want it, either."

But I haven't made this sort of argument. I never said you shouldn't
use static typing if you want to. There are indeed types of software
where one wants the guarantees provided by static type checks. For
example, software that controls irreplaceable or very expensive
equipment such as space craft, or software that can kill people if it
fails such as software for aircraft or medical devices. The problem for
static typing advocates is that most software is not of this type.

There is a very large class of software where user inputs are
unpredictable and/or where input data comes from an untrusted source.
In these cases run-time checks are going to be needed anyway so the
advantages of static type checking are greatly reduced - you end up
doing run-time checks anyway, precisely the thing you were trying to
avoid by doing static analysis. In software like this it isn't worth
satisfying a static type checker because you don't get much of the
benefit anyway and it means forgoing such advantages of dynamic typing
as being able to run and test portions of a program before other parts
are written (forward references to as yet nonexistent functions).

Ideally one wants a language with switchable typing - static where
possible and necessary, dynamic elsewhere. To a certain extent this is
what common lisp does but it requires programmer declarations. Some
implementations try to move beyond this by doing type inference and
alerting the programmer to potential static guarantees that the
programmer could make that would allow the compiler to do a better job.

In effect the argument comes down to which kind of typing one thinks
should be the default. Dynamic typing advocates think that static
typing is the wrong default. The notion that static typing can prove
program correctness is flawed - it can only prove that type constraints
are not violated but not necessarily that program logic is correct. It
seems to me that if we set aside that class of software where safety is
paramount - mostly embedded software such as aircraft and medical
devices - we are left mostly with efficiency concerns. The 80-20 rule
suggests that most code doesn't really need the efficiency provided by
static guarantees. So static typing should be invoked for that small
portion of a program where efficiency is really needed and that dynamic
typing should be the default elswhere. This is how common lisp works -
dynamic typing by default with static guarantees available where one
needs them.
 
D

Darren New

Joachim said:
Give a heterogenous list that would to too awkward to live in a
statically-typed language.

Write a function that takes an arbitrary set of arguments and stores
them into a structure allocated on the heap.
Give a case of calling nonexistent functions that's useful.

See the Tcl "unknown" proc, used for interactive command expansion,
dynamic loading of code on demand, etc.
 
D

Darren New

Matthias said:
Very good statically typed versions of printf exist. See, e.g.,
Danvy's unparsing combinators.

That seems to ignore the fact that the pattern is a string, which means
that printf's first argument in Danvy's mechanism has to be a literal.
You can't read the printf format from a configuration file (for example)
to support separate languages. It doesn't look like the version of
printf that can print its arguments in an order different from the order
provided in the argument list is supported either; something like "%3$d"
or some such.

Second, what's the type of the argument that printf, sprintf, fprintf,
kprintf, etc all pass to the subroutine that actually does the
formatting? (Called vprintf, I think?)
 
M

Matthias Blume

Darren New said:
That seems to ignore the fact that the pattern is a string, which
means that printf's first argument in Danvy's mechanism has to be a
literal.

In Danvy's solution, the format argument is not a string.
You can't read the printf format from a configuration file
(for example) to support separate languages.

You don't need to do that if you want to support separate languages.
Moreover, reading the format string from external input is a good way
of opening your program to security attacks, since ill-formed data on
external media are then able to crash you program.
It doesn't look like the
version of printf that can print its arguments in an order different
from the order provided in the argument list is supported either;
something like "%3$d" or some such.

I am not familiar with the version of printf you are refering to, but
I am sure one could adapt Danvy's solution to support such a thing.
Second, what's the type of the argument that printf, sprintf, fprintf,
kprintf, etc all pass to the subroutine that actually does the
formatting? (Called vprintf, I think?)

Obviously, a Danvy-style solution (see, e.g., the one in SML/NJ's
library) is not necessarily structured that way. I don't see the
problem with typing, though.

Matthias
 
D

Darren New

Matthias said:
In Danvy's solution, the format argument is not a string.

That's what I said, yes.
You don't need to do that if you want to support separate languages.

That's kind of irrelevant to the discussion. We're talking about
collections of dynamically-typed objects, not the best mechanisms for
supporting I18N.
Moreover, reading the format string from external input is a good way
of opening your program to security attacks, since ill-formed data on
external media are then able to crash you program.

Still irrelevant to the point.
I am sure one could adapt Danvy's solution to support such a thing.

I'm not. It's consuming arguments as it goes, from what I understood of
the paper. It's translating, essentially, into a series of function
calls in argument order.
Obviously, a Danvy-style solution (see, e.g., the one in SML/NJ's
library) is not necessarily structured that way. I don't see the
problem with typing, though.

You asked for an example of a heterogenous list that would be awkward in
a statically strongly-typed language. The arguments to printf() count,
methinks. What would the second argument to apply be if the first
argument is printf (since I'm reading this in the LISP group)?
 

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